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video_basic.cpp File Reference

#include "video_basic.h"

Go to the source code of this file.

Functions

SDL_Surface * NGT_SurfaceLoad (char *file)
 Load an image specified by the 'file' argument into a SDL_Surface.
void NNG_SurfaceDraw (SDL_Surface *screen, SDL_Surface *img, int x, int y)
void NNG_SurfaceDraw (SDL_Surface *screen, SDL_Surface *img, int x, int y, int w, int h, int x2, int y2)


Function Documentation

SDL_Surface* NGT_SurfaceLoad char *  file  ) 
 

Load an image specified by the 'file' argument into a SDL_Surface.

Definition at line 38 of file video_basic.cpp.

Referenced by NGT_SpriteBase::init().

void NNG_SurfaceDraw SDL_Surface *  screen,
SDL_Surface *  img,
int  x,
int  y,
int  w,
int  h,
int  x2,
int  y2
 

Definition at line 53 of file video_basic.cpp.

void NNG_SurfaceDraw SDL_Surface *  screen,
SDL_Surface *  img,
int  x,
int  y
 

Definition at line 44 of file video_basic.cpp.


Generated on Sat Feb 4 10:15:16 2006 for Neopntec Gaming Toolkit - API reference by  doxygen 1.4.4