00001 /*************************************************************************** 00002 * NGT (Neopontec Gaming Toolkit - version 0.1.0 * 00003 * Distributed under the terms of the GNU LGPL License * 00004 * Copyright (C) 2005 by Hector Blanco de Frutos * 00005 * hectorblanco@neopontec.com * 00006 * Refer to the LICENSE file to read the full license agreement * 00007 ***************************************************************************/ 00008 00009 //------------------------------------------------------------------------- 00010 // All the other files of the engine have the same veersion number 00011 // of this file. 00012 //------------------------------------------------------------------------- 00013 00014 00015 // Main engine header 00016 00017 #ifndef ENGINE_H_ 00018 #define ENGINE_H_ 00019 00020 // For debugging 00021 //#include "dmalloc.h" 00022 // In shell: dmalloc -l logfile -i 100 low 00023 00024 00025 00026 // Scripting/Data API 00027 //#include "python_base.h" 00028 //#include "xml_base.h" 00029 00030 #include "SDL/SDL.h" 00031 #include "SDL/SDL_ttf.h" 00032 #include "SDL/SDL_image.h" 00033 #include "SDL/SDL_mixer.h" 00034 00035 //#include "engine_types.h" 00036 00037 //#include "engine_base.h" 00038 00039 00040 // Main engine API and functionality code 00041 #include "engine/engine_base.h" 00042 00043 // Video API 00044 #include "video/video.h" 00045 //#include "video/video_sprites.h" 00046 //#include "video/video_widgets.h" 00047 00048 00049 00050 00051 #endif /*ENGINE_H_*/