pyra-builder is a cross-compilation toolchain in a docker image. Actually, it is pretty much my pyra-debian-cross in a container image.
I'm providing 3 distincts images (I may make some for ARM)
slim: using debian:buster-slim as rootfs
large: using the pyra rootfs as rootfs
arm64: for arm64...
So compiling on the pyra works well, but for larger project at some point a cross-compiling toolchain will be usefull.
This is my attempt. Sources are : https://dev.pyra-handheld.com/sebt3/pyra-debian-cross
It is based on debian and heavyly depend on debian. but any version (from...
Up to now, my focus on the repository was to highlight what one can do with a pyra. So I put the focus on the apps instead of the packages.
Most of the time, the package only contain one app. In this case, either way is the same since one is the other one.
But there's 2 cases where...
Kill Everything That Moves
It is just another arcade-like-2D-space-shooter.
This game (that I have ported on pandora age ago) include 4 mods, So this is the available apps :
All these games depend on the engine.
One stone, two birds...
SuperTux is a free classic 2D jump'n run sidescroller game in a style similar to the original Super Mario games covered under the GNU GPL.
So far this is 0.3.4 which was released 2 years ago. later version depend on SDL2 thuss on working 3D. Lastest version will be packaged once the SGX...
Globulation 2 is an innovative Real-Time Strategy (RTS) game which reduces micro-management by automatically assigning tasks to units.
This version of Globulation 2 is slightly modified so it run fullscreen (1280x720) on Pyra.
Today is the 3rd day in a row I see some member of this community replying to spam.
This is probably the worst one can do.
Up to now I was purging the spam thread hiding that behaviour. Today was the last I did that. Now I wont remove these threads anymore and put your reply to shame.
I wanted usbnet for my pyra to help with the developpement flow.
I bought this :
[ link ]
Setting up was a breath,
On my desktop I made a /etc/network/interfaces.d/usb :
iface enp0s20f0u3u1 inet...
This is the devel thread. If you're not ready to commit some code, please use the user thread instead.
The actual repository code is available on github.
Any PR posted there will be looked at and probably accepted.
Slim Framework (meaning PHP)
mysql for the database...
This is the user talk thread. For serious devtalk, use the dedicated thread.
Since slaeshjag introduced his work on the dbp system, there havent been any repository set. This is it.
As you can see there's no DBP uploaded yet. I'm guessing this is expected since none have been publicly...
Vincent Jouillat gave us yet an other game to toy with.
My changes :
- Improved pandora button mapping (again)
- Support for saves on fat (packaging fix)
- Improved pandora button mapping
- Support for both languages (packaging fix)
- upscale using...
I'm rather unhappy with the UI , especially with how it look. The good news is that it's completly themable and you already have all the tools requiered to build a new one. I'll explain you how.
The sources contain a directory named theme_data. Grab this.
Then in command lines ...
spi.snes is a new port of snes9x 1.53
It features :
- a simple UI focused on easy D-pad usage
- a game database with screenshots, genre and description
- ability to search games using the menu [m]
- Savestate support using the ingame menu [m]
- a nice set of CPU and GPU filters (some are...
Havent done a release since a while (over 2 years :o ), but as ptitSeb pretty much rock the porting business nowadays, I worked on my own first game so I was sure he wouldnt release my project before me :lol: !
So here is shmuppan :
It feature :
- a simple bonus system with...