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  1. 0

    Sprites With Minlib

    hi, i just play around with the minlib right now and i wanted to get some function from the GP32, mostly based on mr.mirkos sdk. so i took the gp_drawSpriteT and included a sprite (converted with bmp2bin -x and raw2c). i init the gp2x with gp2x_init(128, 16, 44100,16,1,50); but the sprites...
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    GP32 Basic Sound Questions (using Mr.mirko)

    hi, i have a few question in adding sound (effects) to a game. as i never did something with sound before, i'm a bit confused. in some threads there's some diskussion about sound in general, but i couldn't find anything that helps me. in which format do the sound files have to be, so that i...
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    GP32 Bouncing Bubbles - Final Questions ;)

    hi, a few months ago i started making a game (the idea is from an old atari st monochrome game). some of you may remember my various questions in #gp32dev ;) after a few months break, i continued working on it and it is now very close to be finished. but i have a few last questions about...
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    GP32 Devkitpro Error With Including Stdio.h

    hi, i just installed the new devkitpro using the devkitPro Updater 1.2.1 i can compile some of the examples in gp32\libmirko as long as the don't include the <stdio.h>. i get following errors: > "make" sprite.c In file included from...
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    GP2X Setting Up Environment

    hi, i just treid to set up an environment for developing for the GP2X. i used the instruction in Guyfawkes manual. the problem now is, i can't 'make', because i have no executable file called 'make.exe' an my system. edit: ahh i just installed the msys 1.0 and set path to the msys\bin...
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    Neogeo Cd Emulator For Pc

    hi, i was just looking around for a NeoGeo CD emu for the PC, but couldn't find any good. is there a good emu? many of the NeoGeo stuff is embedded in huge arcade emulators. but i'm looking for an easy-to-use or standalone emu. like NeoRageX for the NeoGeo cartridges.
  7. 0

    What's On The Cd In The Gpx2 Package?

    hi, i wonder what is on the cd in the gp2x value pack. the console is advertised with "mame, snes, etc.". so can it emulate these systems right out of the box?
  8. 0

    GP32 Speed Problem With Sprites

    hi, i have done some font-functions for my game and because of that i adapted some of mirkos functions. i wanted to cut out sprites (letters) from a big image (320x200). i began to like this whole thing and wrote a "mysprites.h", because i like to have my own functions ;) but the problem is a...
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    GP32 Solution For The Split Screen Bug

    hi, i am now nearly finished with my game i am working on quite a while, and i was testing it the last days for some longer sessions. what did i see? the "split screen bug" happened. i am using devkitpro r12 with libmirko. is there a solution for this bug? after playing a while, the game gets...
  10. 0

    Frontend For Emus Needed

    hi, i'm just looking for a fronend that can support the goodsets for all popular consoles and even the screenshots from the screenshot-archive (http://www.screenshotarchive.com/screenshots.htm). or any other possibility to preview a game with a few screenshots before starting it...
  11. 0

    Hex Editing .fxe's

    i just need some help in what the topic says.... i want to edit clockspeed for some fxe's, but i'm making some mistake, i suppose. i extract the .gxb from the .fxe using gpex.exe and then? is the .gxb the file i need to hex-edit? i don't think so, because i cant find any of the given values...
  12. 0

    Flu And Blu Driver Probs

    hi, i have a problem getting the CPUID from my new BLU unit. drivers for my FLU unit were already installed and even the BLU drivers seem to be ok. but they aren't, because i can't transfer anything between my BLU and the PC. actually, i just want the get the CPUID from the BLU unit. is there...
  13. 0

    Scorched Earth Game

    hi, i just found out that scorched earth is the original version of a PD rip-off i played when i was a child. is there any version or clone for the gp32? any emulator or port? uhh, how much fun would that be. if there isn't any version, i think i have to learn fenix after i finished my exams.
  14. 0

    Managing St Disk Images

    hi, i'm looking for a tool, which can handle disk images easily. i mean, the automation disk images are very good, because of the auto boot menu, but i don't want every game combinition like they are on the images. i like to make my own compilations (mostly to save space) but i want to have an...
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    Blu And Flu Screen Compatible?

    hi, is it possible to swap the screens between a FLU and a BLU? because i have a FLU (250MHz) and have the chance of getting a broken BLU console. if the BLU screen is still ok, i would like to put it in my FLU. has anyone opened both consoles and can say, if everything is the same except the...
  16. 0

    Gp32 In Germany

    hi, anyone got a gp32 for sale in germany? i am also interested in broken ones. anyone got a BLU for sale? does anyone know a shop in germany, which sells GP32 units and stuff?
  17. 0

    Megadrive Beat'em Ups For 3 Button Pads

    hi, i just wanted to know, if somebody knows a review site, where i can look up, which beat'em ups are fully playable with a 3-button pad (->gp32 with DrMD)? i heard that SF2 champion edition had an option for 3 button pads and you can switch between the button config by pressing start. ok...
  18. 0

    Compatibility Changes In Drmd V2.0

    hi, yes, i know that most of the compatibility depends on the cyclone 68k core and that almost now changes were being made, but: i heard that some games which didn't run in version 1.0 run now. flicky, pirates gold, primal rage....i heard about some. and i'm sure, there are games, which used...
  19. 0

    Game Problem With Castaway

    hi, i have a question about a game, but i think, it isn't the game itself, it's because it is in high resolution. the game (public domain, http://www.computerbase.de/lexikon/Bouncing_Bubbles) is called "bouncing Bubbles". it's really fun and such a simple game, but loading it in castaway, the...
  20. 0

    Is Anyone Still Working On Lynx Emulation?

    hi, i just wanted to know, if theres still someone working on a atari lynx emulator. i remember that someone tried to, but i remember, the code to port was not good, so the emu was very slow. i always liked the lynx (and like ist still), so i wonder, if this project is still active?
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