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    [gigas] Website Downtime

    Hiya, just to give you guys a heads up that my homepage, the Gigas homepage, and the Gigas resource site will be down for a day or two. Got myself some proper hosting which has lots of lovely space and cgi support, so i'm in the process of moving it all over ready.
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    Beta Feedback

    Hiya, seeing as all the testers have a slightly different build - remember to leave the date i sent you the beta in here along with any feedback, what you liked, what you didnt like, what needs changing and suggestions etc etc. Thanks!
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    [gm] Introduction

    First of all, big thanks to GP32x for creating/hosting this forum for 'Guardian Monster's. Cheers Lads! Brief Introduction GM is a virtual pet game for the GP32 with a strong role-playing element (think Pokemon meets Harvest Moon meets Tamagotchi), your task is to build a Monster Ranch and...
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    [gigas] Ps2 Port

    Hiya peeps, always said that Gigas would be ported to a number of formats when finished, got myself a PS2 hard-disk & network adaptor a few weeks ago which has given me some interest in coding for the format, anyway.. heres a photo of the result its a bit cheap, it just renders to a 320x240...
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    Gigas-engine 0.7.1 Released

    I'm currently busy working on another GP32 project at the moment, so until i find the time to finish Gigas, here is a stop-gap release which adds some more functionality and a handful of other improvements. The main new edition is the support of a proper save-game system, which doesn't...
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    New Project

    Hiya, i'm about to begin work on a game design i've had for a while, not really a genre in itself but rather a mix of princess maker, pokemon, black and white and harvest moon. You start off with a basic monster, you dont get many to pick from - the idea is they change depending on how you...
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    [gigas] Still Alive

    Hiya, notice the threads been dead lately - haven't worked on gigas for a while due to both work and my PC dieing on me (tons of reinstalling) luckily i backed gigas up, so once i get GCC downloaded again and visual studio installed i'll continue working on it, 0.7.5 was almost ready so...
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    [gigas] Chatboard Has Arrived

    came back from work only to find my chatboards arrived! its very small - smaller than i thought it'd be, i look foward to getting it incorporated into gigas. ta to everybody who's donations paid for it (and thanks to nigel for his dev discount). i'll let you know once i have it working with...
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    [gigas] First Donation Recieved.

    Hiya lads, for me donations is such a yucky subject - because to be truthful i dont honestly expect anything in return, the reason i put the link on the gigas site is simply so i can afford stuff to help with my GP32 work, a RF adaptor, a Chatboard, maybe even a backup GP32 for when my one...
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    Gigas Engine 0.7.0 Released

    Hiya, i realise i was keeping you waiting for the GBAX comp results - but i've just noticed on another thread craig saying.. "Plus many updated programs from previous comps have been release on authors websites anyway, there were no restrictions on that, I just have to get round to looking at...
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    Cps32

    Hiya peeps, figured I better explain this once and for all as im still getting questions about the project and about how much progress was actually made on it and so forth. this will probably bore most of you to death but hopefully it'll clear things up with some people and then I can put a lid...
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    Gigas-engine Resource Site

    Hiya, been speaking to PinkSpider and Deleted User who have been working on the unofficial resource site. and we've decided to combine efforts (and webspace) to make it into a part of the official homepage :) We're currently compiling all the ones we currently have, but if you want to submit...
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    Gigas Engine 0.7.5

    Figured i should update the opening page to keep it upto date. I found a bug in 0.7.0 which was pretty critical, so had to tidy up what i had already done towards 0.7.5 and release "0.7.1" - as a result it's messed up my plan of what was ment to be done for which version, so in future i'll just...
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    [gigas] Gigas-engine Has Been Entered :)

    just a short thread, just to say i've e-mailed guyfalkes the final build of 0.7.0 for the comp, also included a new blank game template, a slightly improved demo and a full on editing-guide (in pdf format). so its out of my hands now, it'll be released when they decide to put the results up i...
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    How To Take Screenshots Of Gigas In Geepee

    Hiya, i've noticed a few of you are baffled (as i was) as to how you can take pictures of your games using GeePee. Heres what you'll need.. Basically MakeSMC gets folders off your PC, and makes them into a .smc file - what i do is simply make a new folder, say "MAKESMC" and then copy...
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    Updated Homepage

    Hiya, just to warn you - i've put a link to the forums on the homepage, so hopefully this'll liven the forums up a little. I've also put up some new screenies of 0.7.0. Homepage if your still getting the old website, just refresh or wait a few hours.
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    GP32 Gptextout Question

    Hiya, im currently coding a word-wrapping function to make dialogs alot easier to manage. GpTextOut(NULL, &LCDbuffer[nflip], x, y, (char*)virtual_keyboard_input[i], 0x07); Basically, i have virtual_keyboard_input which is a CHAR array (something like 350 big) And all i want to do is show one...
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    *whoooosh*

    Hiya, just wanted to make a thread just to say thanks to DJWillis (the chap who coded ScumVM for GP32) for spending hours of his time helping me get a new development enviroment set-up. i've switched from old SDKs, dodgy makefiles and GCC 3.0.2 to brand spanking new GC 3.4.4, an optimized...
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    Gigas 0.6.6 Sneaked Out

    Hiya, as i mentioned earlier a small bug sneaked into the last beta where it couldn't load maps which had been resized since being created. i've fixed it, and a few other minor glitchs which thankfully nobody else noticed. download it here included a new AI to make up for it regards Pirotic
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    Bug Warning

    Hiya lads, somebodys discovered a bug which can currupt your maps so i better make it public so it'll be avoided. the bug is in the map resizing, basically dont use it - even tho you change the map size it doesn't change the setting in the MAP SETTING file and therefore when it trys to load it...
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