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  1. mati

    Pyra Questions regarding optimizations for Pyra port (Slay The Dragons)

    I wrote a simple Moorhuhnjagd clone with SDL2. Main goal was to have something that will run on the Pyra. But it should also run on x86 Windows and Linux (with a gamepad). Since it's a small 2d game and stuff like rotation or alpha transparency is not used, the first version I wrote didn't use...
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