Dreamcast would be awesome


Targus

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I know having DC on the Pandora in doubtful (as i been reading).


But image how amazing it would be to get the network function of it working through the WiFi or blu tooth,


Playing PSO online that would make this device the first hand held device to play a real MMORPG. Since the PSO dreamcast server can be emulated.


Also some of the racing games would be awesome too. SNK VS CAPCOM 2 Vs mode over the network.... :D just some happy thoughts that could be the future of this system.


Idk, just stating some of my hopes that might come out of the system someday. What do you guys think? could the system have enough power to emulate the dreamcast to be playable


and emulate the dreamcast's network card?
 
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Targus

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I doubt it will manage it full speed. I would like to be proven wrong though :)


Also, PSO is not an MMO in my opinion... The Pandora already has one http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Game/daimonin-0.10.1-Os.inf :p
Yeah i hear you. I mean I heard a number if things ranging from "the specs of the Pandora are higher then the DCs" to "Emulating it is doubtful..."


Which is understandable because actually emulating the system would cause a huge hardware slow down one would think.


IDK if they figure out a way to do it, it would be amazing IMO.


Thanks for showing me that homebrew game.
 

Wookiee

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It would be awesome if the Pandora could handle Dreamcast emulation. My guess is that the top end Dreamcast games will be out of reach, but I remain hopeful that some titles might be playable.


The 'best' way of getting Dreamcast games on the Pandora would be IF they could be ported. Little chance of the source code ever being available sadly, so thats just a dream.
 

JayFoxRox

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What happened to NullDCe anyway?


http://drk.emudev.org/blog/


Today Raz said that he is back working at the more lle version NullDC (which is not too interesting to me, hle and abstraction ftw!) - not sure what this means for NullDCe (which didn't grow much it seems, since work stopped on NullDC back in april).


Also I don't like the idea of a PS3 port (most likely Raz will just waste his time playing it - let alone that only very few people have their PS3 homebrew ready PLUS the fact that PS2 emulation is partly provided by Sony) - interested in seeing stuff ported to the xbox though (targets more users).
 

TornadoCreator

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Yeah, we all want it :) I think we will have more luck if we wait several more years for Pandora 2 (please make it happen). ;)
In that case the logical response is simple. People should support the Pandora and hopefully this will give the creators the cash needed to plan a Pandora 2 as a sequel to the system.


If this was the case I'd say the primary issues you'd need to address to make the Pandora 2 a success are the following.


1. Make it emulate more advanced systems such as Dreamcast, Sega Saturn, Gamecube and Playstation 2. Don't worry about anything beyond that, games beyond this generation wouldn't make good portable games anyway, especially with the trend for motion controls.


2. Make it capable of running PC software. I realise the current Pandora is built using different software, however the next would benefit with being compatable with a lot of the Web 2.0 programs out there such as Skype. This depends of the x86 compatable processors though, which I would say are a priority for the next model... assuming they're viable.


3. Make it capable of running PC games. And extention of point two really, still, having a mobile games console with a full qwerty keyboard is begging for RTS games.


4. Make it compatable with the most popular MMO's if possible. World Of Warcraft, Everquest 1 & 2, Aion, Star Wars: Old Republic and EVE Online... I realise this would mean at least 2GB of RAM to make this a reality for the last two at least, but it's still possible.


5. Built in webcam, with preferably pre-loaded software. This system is desperately in need of a webcam/camera to make the most of it's portability.


6. Pre-packaged wireless (or even wired) controller. Sure it makes a great handheld, but connecting it to your TV via AV cables and using a wireless controller (much like the 'Yobo FC-16 Go' SNES emulator), would make this a good console for use at home as well.


7. This next suggestion would be difficult to implement but it's worth mentioning. Include a phone system. If this was able to read SIM-Cards and act as your phone this would make the system so much more popular. The phone should probably be used via touch screen to avoid cramming yet more buttons on it.


So, yeah. Those are the 7 things I'd love to see from the Pandora 2. It would be really cool and I sincerely hope it is created. Unlike other systems where I can hope something will be created, knowing the Pandora is created by a small group of people rather than a large corporation raises my hopes that my suggestions could actually be considered by people. That this discussion will be noticed by the creators and seriously considered... or at the very least acknowledged by people who understand the creation of these systems better than I do and I get told my ideas are unrealistic, outlandish or would make the system cost upwards of £2000 each. Either way I feel this is a system with a future. I look forward to my Pandora and I hope in maybe 5-10 years time I'll be playing happily with my Pandora 2.
 

Prometheus

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2. Make it capable of running PC software. I realise the current Pandora is built using different software, however the next would benefit with being compatable with a lot of the Web 2.0 programs out there such as Skype. This depends of the x86 compatable processors though, which I would say are a priority for the next model... assuming they're viable.


3. Make it capable of running PC games. And extention of point two really, still, having a mobile games console with a full qwerty keyboard is begging for RTS games.


4. Make it compatable with the most popular MMO's if possible. World Of Warcraft, Everquest 1 & 2, Aion, Star Wars: Old Republic and EVE Online... I realise this would mean at least 2GB of RAM to make this a reality for the last two at least, but it's still possible.
Do remember that x86 is a turnoff for some of us - it would just make the system a generic x86 battery-guzzler, and it would lend credence to the claims that some make that "You may as well just buy a netbook". :p


If Skype made an ARM Linux version of their software, the current Pandora would be able to use it. As for the MMORPGs, there are probably current x86 mobile internet devices that can run them - I'm not sure how much playtime one would get, given the quotes I've heard on their battery-life, though.

5. Built in webcam, with preferably pre-loaded software. This system is desperately in need of a webcam/camera to make the most of it's portability.


6. Pre-packaged wireless (or even wired) controller. Sure it makes a great handheld, but connecting it to your TV via AV cables and using a wireless controller (much like the 'Yobo FC-16 Go' SNES emulator), would make this a good console for use at home as well.
You can do both of these with the current machine. This is why it has a USB 2.0 High Speed port and a USB On-The-Go port, and an optional TV-out cable.

7. This next suggestion would be difficult to implement but it's worth mentioning. Include a phone system. If this was able to read SIM-Cards and act as your phone this would make the system so much more popular. The phone should probably be used via touch screen to avoid cramming yet more buttons on it.
And what do those of us who have no desire to own a mobile telephone, and no desire to pay the extra money for mobile telephone components that we won't use, and no desire to deal with the extra battery-drain they will present, do? ;)
 
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For a pandora 2 I would add


1. 1280 by 768 display


2. 2nd row of shoulder buttons


3. mini display port


4. back-lit keyboard


5. omap 4


6. sdxc


7.usb 1.1,3.0 added to host port


8.wilink 7


9. internal usb port


But, that's just me : )


If you want to get crazy, add an accelerometer, ambient light sensor, move the start and select so that they are like snes layout , port covers, dual mics for stereo sound and a silver zinc battery.


So much fun to speculate.
 
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TornadoCreator

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Do remember that x86 is a turnoff for some of us - it would just make the system a generic x86 battery-guzzler, and it would lend credence to the claims that some make that "You may as well just buy a netbook". :p
True, but this isn't really like a netbook and most people who would make that claim would be doing it just to be picky. A netbook is unlikely to be about the size of a Nintendo DS and with full gaming controls and a community of people dedicated to helping it emulate all the decent gaming systems of old. It's also likely made by corporate asshats who wouldn't listen to their target audiance if their life depended on it.


Honestly though, I don't understand why x86 is such a turn off. As I've said, I don't actually understand processors and the like. I'm not a technical wizz, although I understand enough that I'm considered the "computer guy" by my friends (so you don't need to simplify things too much, I won't go looking for the ANY key). Why are people against the use of x86? Why would it guzzle battery power? And would the compatability would be a worthwhile trade-off? There are more classic PC games than there are classic console games from all consoles COMBINED! The market for this product if it could play PC games would sky-rocket... so unless it would cut the 10 hour lifespan to say 2 hours, I would have thought this would make a great deal of sense.

If Skype made an ARM Linux version of their software, the current Pandora would be able to use it. As for the MMORPGs, there are probably current x86 mobile internet devices that can run them - I'm not sure how much playtime one would get, given the quotes I've heard on their battery-life, though.
I've honestly looked, and the only mobile internet device that can run the average MMO is a laptop/netbook. Hense why I thought it would make any potensial next model unique and much more sort after.

And what do those of us who have no desire to own a mobile telephone, and no desire to pay the extra money for mobile telephone components that we won't use, and no desire to deal with the extra battery-drain they will present, do? ;)
I must admit, I'm not one for mobile phone technology myself, but it's what the masses want and I'm sure there are people out there who would buy this instantly if it could replace their Smartphone. Honestly I thinking more about improvements that would make it more marketable with this one, rather than something I personally would use, but to be fair, if you're willing to spend £300+ for a Pandora, I doubt it would cost that much more to stick in a SIM-Card reader and a few componants... a cheap phone costs £10 or less now... and you could always not use that feature. :p


Honestly. I'm just throwing ideas out there. Perhaps it's the novelty, but discovering the Pandora, especially knowing it's made by a small independent group, makes me really want to see it succeed commercially. People who make a quality product deserve to succeed, and these ideas are basically what I would want to see in the next as I feel it would make it the definitive hand held device... but if this Pandora 2 was released and you're not a fan of x86 processors and mobile phones, you could always stick with the original Pandora. It's not like the community would drop it, they seem vervently proud of it (I'm glad to see).
 

TornadoCreator

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For a pandora 2 I would add


1. 1280 by 768 display


2. 2nd row of shoulder buttons


3. mini display port


4. back-lit keyboard


5. omap 4


6. sdxc


7.usb 1.1,3.0 added to host port


8.wilink 7


9. internal usb port


But, that's just me : )


If you want to get crazy, add an accelerometer, ambient light sensor, move the start and select so that they are like snes layout , port covers, dual mics for stereo sound and a silver zinc battery.


So much fun to speculate.

I agree with all of these, particularly the 1280 by 768 display, second row of shoulder buttons, and for some reason the accelerometer... not sure why, it just intrigues me what people could do with that. I think it's playing silly iPhone games on my friends iPhone that's made me like the accelerometer.
 
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I agree with all of these, particularly the 1280 by 768 display, second row of shoulder buttons, and for some reason the accelerometer... not sure why, it just intrigues me what people could do with that. I think it's playing silly iPhone games on my friends iPhone that's made me like the accelerometer.
thanks ,anyway building a phone in is bad because there are many different types, like gsm, cmda, wimax, lte and they have different bands. so I think an internal usb port for a dongle would be best.

dual screens so we can emulate nds?
we can already show both ds screens on the pandora screen. it's much higher res.
 

DaMummy

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oh and adding a phone feature would cost much more due to licensing and patent crap that OPT would have to pay for, theres more to it than just stick in a sim card and off you go txting and driving

thanks ,anyway building a phone in is bad because there are many different types, like gsm, cmda, wimax, lte and they have different bands. so I think an internal usb port for a dongle would be best.


we can already show both ds screens on the pandora screen. it's much higher res.
yes but thats very unpractical, a nds with only one screen is no more than a game boy
 
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I know that. That is why I said to have an internal usb port for plugging in a dongle. Also how is that impractical to show a ds screen?
 
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Prometheus

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And would the compatability would be a worthwhile trade-off? There are more classic PC games than there are classic console games from all consoles COMBINED! The market for this product if it could play PC games would sky-rocket... so unless it would cut the 10 hour lifespan to say 2 hours, I would have thought this would make a great deal of sense.
That is precisely the sort of thing it would do. x86 is generally not all that power-efficient, which is why people don't put it in telephones and portable devices for the most part. I'm told it's improving, but it was never designed for the embedded space in the first place, and it may well always be behind what ARM and the like are capable of.


Bear in mind also that the games to which you refer are not optimised for use on power-efficient devices, either. The Pandora, as it is, is leveraging many, many years' worth of software (if we only look back as far as the GP32, that's almost a decade of stuff) made for ARM processors and the like.


I had no idea that there were that many classic Microsoft DOS and Microsoft Windows games. It's not a field of interest to me, admittedly. :p I'm pretty sure there are many thousands of classic console and home-computer games, though, quite a number of them dating to even before I was born. :lol:

I must admit, I'm not one for mobile phone technology myself, but it's what the masses want and I'm sure there are people out there who would buy this instantly if it could replace their Smartphone. Honestly I thinking more about improvements that would make it more marketable with this one, rather than something I personally would use, but to be fair, if you're willing to spend £300+ for a Pandora, I doubt it would cost that much more to stick in a SIM-Card reader and a few componants... a cheap phone costs £10 or less now... and you could always not use that feature. :p
It's not just "a SIM reader and a few components" as far as I understand it, though - it would make for quite the hefty redesign, and all the testing that goes with it, as well, which doesn't come at zero cost, and there are also many differing global standards to contend with as well, which means you would have those costs for each regional version that would have to be made, too. :p As for not using it, it's still there creating extra weight and quite likely eating battery life.


I'm pretty sure that a device like the Pandora will never be in line with the proverbial masses anyway, though. :p

Honestly. I'm just throwing ideas out there. Perhaps it's the novelty, but discovering the Pandora, especially knowing it's made by a small independent group, makes me really want to see it succeed commercially. People who make a quality product deserve to succeed, and these ideas are basically what I would want to see in the next as I feel it would make it the definitive hand held device...
Oh, I quite agree. To be honest I'm just enjoying discussing stuff. :p But if you look around the forum, the attention of the team appears to be on future OMAP SoCs at this time.

but if this Pandora 2 was released and you're not a fan of x86 processors and mobile phones, you could always stick with the original Pandora. It's not like the community would drop it, they seem vervently proud of it (I'm glad to see).
What I mean is, there are already devices out there for people that want x86 devices, Microsoft Windows devices, and mobile telephones. ;) If the Pandora was one of them, I would never have bothered. Maybe I'm alone in that, but maybe I'm not. :lol:
 
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