xnopasaranx posted on May 12 2006 at 12:41 PM said:[SARCASM] GPH really know how to stick to the GPL concept and rules... [/SARCASM]
How can I help gpl-violations ?
Firstly by not reacting to a technical GPL violation in an extreme fashion.
I ended up using a website downloader (Teleport Pro in my case) to download it all from the web link to the SVN server. All I was concerned about was getting the content, as I imagine that when SVN works, I would get the timestamps for the files too, so it worked out fine for me, but if you're planning on rebuilding the kernel, it may not be such a good idea.andre.breves posted on May 12 2006 at 04:38 PM said:Did anyone manage to checkout the kernel completely, using SVN? I can't complete the checkout process, seems like the server files are corrupt.
That sounds like it could have been the problem all right. You'd think that if something like SVN is compiled for windows it would have some kind of workaround for this, or at least tell you why it failed, but it tries to blame the server instead.Squidge posted on May 12 2006 at 07:47 PM said:Note however that both checkout and export will likely fail on Windows systems, as it will not support the soft links used by Linux, so you'll most likely get errors such as "no such file". Best way around this is to download on a Linux box, create a tarball, bz2 that, and then download and unzip onto a Windows box.
nickspoon posted on May 12 2006 at 11:07 AM said:Yeah, basically they don't want to release i2c stuff for fear of piracy and therefore (they reckon) no more games for the GP2X.
We received requests for the i2c code.
GPH got rid of i2C part in kernel.
And official firmware version 2.0.0 also does not have i2C.
There were many requests for the mplayer's source code
You must know that many comments were omitted while porting mplayer to the GP2X.
So, the source code will be available as soon as the omitted comments are added, which won't take too long.
Thanks for your patience !