Release GLaxium


ptitSeb

Serial Porter
Joined
Aug 15, 2012
Messages
9,302
Age
51
Location
France, near Lyon
Here is GLaxium, a 3D opensource Shoot'm up
preview1.png

This is mostly a vanilla port (only keymap changed to use {X} and {B}) using latest version of gl4es. The bump mapping is working, but not the shadow (wants 32bits, with 24+8 depth+stencil).

History log
=========

Build 01
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  • Initial build
  • Some Pandora customisation
 
I gave this a spin, and it worked well enough on my GHz unit using default SGX drivers. I'm not sure I'll play it again much, because it seemed very slow, but the port ran well well, so thanks for that!

When I say slow, I don't mean the framerate, I mean the gameplay. It seems to be running fast enough.
 
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