Release Herby


ptitSeb

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Here is Herby, a puzzle/labyrinth game by Crystal Shard

The game use the AGS Engine, but the native version I built have some sounds issue (signed/unsigned issue maybe?). So I packaged both native and x86 (emulated with box86) version. The emulated is pretty fast, and I get fullspeed on a Gigahertz, but that might not be the case on other model. So you have a simple dialog at start to choose the version. Dialog appears at each start but should remember your last choice, so "enter" should start last version choose.

History log
=========

Build 02
-----------

  • New build of Native AGS engine that is running fine
  • Removed box86 emulated version
Build 01
-----------

  • Initial build
  • Packaged both arm and x86 version
  • Small zenity dialog to choose version at start
 
Last edited:

TeDaDeS

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Thanks for another addition to the Pandora games collection :)

Have you tried other AGS games, or does it depend if it works on the game content?
Wouldn't mind also running Primordia or Gemini Rue on the Pandora.
 

shaddim

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Have you tried other AGS games, or does it depend if it works on the game content?
was thinking the same -

two games came to my mind, for once the award winning, Cart Life (public domain/open source/freeware)

second one, Soviet Unterzögersdorf, with 2 episodes (as far as I found freeware - source code seems lost, the page & group seems down)

(couldn't find both on the repo, but maybe i mis-searched)
 

ptitSeb

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Yeah, many AGS game should work. I haven't tested yet. Gemini Rue should work, not sure I have built the right version for it, but I can test it later.
 

FBnil

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For this game, you need to chill. It's not a hectic arcade game. But it is ruthless and unforgiving when it comes to touching bad things, like the wall.
Very nice game if you like exploring.
 

Farox

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Very nice game if you like exploring.
Yes is a kind of game that i like, thanks for releasing it @ptitSeb .
Hope you find a way to fix the annoying bad audio artifact when play with native AGS, whit the "emulated" one the game is really too slow on my CC.
 

ptitSeb

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So, I upade the AGS source to 3.4.0.16, and this one is working (or is it my re-build of Allegro 4 that fixed it?). So new build on the repo, without box86 as the native works fine.

Build 02
-----------

  • New build of Native AGS engine that is running fine
  • Removed box86 emulated version
 
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