More RF fNES, fSMS stuff...


Axeman

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I've been testing the RF functions of both fNES and fSMS and they both now seem to go out of sync. I'v etested both using double dragon, like when I tested fSMS yesterday, and now they seem to be having problems. The problems tend to be with the AI on the enemies, who tend to go out of sync and decide to do different things on each unit. The rest stays in sync by the seems of things.

May only be any use for games such as two-player columns or something, where there's no AI involved. Will test more and get back to you all...

Cheers
 
Tested RF on Fnes as well, it gets out of sync after a short while. It's sucky :(

Rlyeh, can you please fix this as I'm hungering to play!
 
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