maiden
Member
I need some help to test my AutoMagic ip detection script for my game lobby system.
This is a real-time chess game to test my network-lib.
Test the following:
1. start the application, press host.
2. start another instance of the game, press join, chose the one thats not called "localhost".
Do you see chess pieces or do you only see a empty board?
you can try to use the localhost option if the above do not work.
you can also add own servers in the ServerList.txt if you want to play on LAN.
The threads is not always shutdown correctly so be ready with a "killall AttackChess" in a terminal. Update, fix, but it sometimes caches on exit instead
Update:
Found some design errors, forgot the port in the web based server list) it will take a while to solve. (1h max)
Attachment removed.
Further updates and alfa/beta testing info will come on my blog http://maidenone.blogspot.com or at http://chrex.se/mfchess/
This is a real-time chess game to test my network-lib.
Test the following:
1. start the application, press host.
2. start another instance of the game, press join, chose the one thats not called "localhost".
Do you see chess pieces or do you only see a empty board?
you can try to use the localhost option if the above do not work.
you can also add own servers in the ServerList.txt if you want to play on LAN.
The threads is not always shutdown correctly so be ready with a "killall AttackChess" in a terminal. Update, fix, but it sometimes caches on exit instead
Update:
Found some design errors, forgot the port in the web based server list) it will take a while to solve. (1h max)
Attachment removed.
Further updates and alfa/beta testing info will come on my blog http://maidenone.blogspot.com or at http://chrex.se/mfchess/
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