Ohboy & The Caanoo


Amon_Re

Member
Joined
Nov 22, 2006
Messages
428
Hey guys,

I've noticed that there are quite a few versions of ohboy out there for the Caanoo, is there one that features deadzones? The analog stick is way to jumpy for me :(
 
the joystick issue in menus is a known issue. Deadzones are hardcoded, but i've already tried to fix the problem and, even when i set the deadzones to the almost maximum possible, the issue still happens.

The latest versions have increased deadzones, but as i said, it still happens. It must be some kind of bug in the code.

I will take a look at it again.
 
Thx hi-ban, hope you find it, cause there's a beer in it for you if you do ;)
 
I've been looking at the code, and i've made a couple of fixes. It's not completely fixed, but now it works better.

See http://www.gp32x.de/board/index.php?/topic/56595-ohboy-caanoo-port/page__st__120__gopid__959819&#entry959819
 
Last edited by a moderator:
hi-ban said:
I've been looking at the code, and i've made a couple of fixes. It's not completely fixed, but now it works better.

See http://www.gp32x.de/board/index.php?/topic/56595-ohboy-caanoo-port/page__st__120__gopid__959819&#entry959819

Someone wants his beer :D Thx mate!
 
Last edited by a moderator:
lol

let me know if you feel the menu responsiveness better.
 
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