The 3DS source I've looked at looks a little less crusty, though there's still going to be a fair chunk of work to get it building on linux. Maybe the Vita version is nicer, but I've not looked yet.
I tried the Windows version. Very nice game, It would be great on the Pandora indeedHow about porting Hydra Castle Labyrinth? It has been recently ported to PSVita and 3DS
here's the source of the ports
this should be the original source
Looks like a mix between header / libs. I guess the header picked-up during the build of SDL2_image is not include/libpng16/png.h but include/libpng14/png.hThat was a good hint.
It compiled completly now with Code::Blocks PND but when i want to start the Binary i have SDL2_Image Problems.
relocation Error: /mnt/utmp/codeblocks/usr/lib/libSDL2_image-2.0.so.0: symbol yespng_create_info_struct, Version PNG16_0 not deined in file libpng16.so.16 with link time reference
a libSDL2_image recompile did not work here.
A another one? I'll try it next week, but if someone what to port it before, be my guest.