kuru
Who the heck is Stephan Kramer?
Can you think of any games that have a top-down perspective on the player character and limited field of view? Imagine Link in the SNES adventure exploring a dark dungeon using the lantern but with a longer range of vision. I can only come up with this kind of "flashlight level" that may be part of one or the other game.
Alternatively a top down view where the character is always positioned with his back to one of the borders of the camera, so the players can't see what is behind them - are there any games that do this?
Edit: Ah, posted this in the dev section, not intended. Mods please move if appropriate.
Alternatively a top down view where the character is always positioned with his back to one of the borders of the camera, so the players can't see what is behind them - are there any games that do this?
Edit: Ah, posted this in the dev section, not intended. Mods please move if appropriate.
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