Compyfox
Still Fresh
Yo.
I was actually thinking (okay... actually it was while I playing "Donkey Kong" which was... uhm... yesterday) what happened to the Gameboy Emulators. Especially to those from rlyeh. So far this is the best GB emulation for GP32, everything works fine if we talk about monochrome games, but still this GB emu has some minor issues. But either I'm impatient or it seems to be discontinued.
Nah really. We can whine all the way, but VBA doesn't play any GB monochrome game, not to mention only a view GBC games (not even GBA!). The GPVGB looks nice but it's also just a test version (oh how do I love the zoom function of fGB32) and I don't want to talk about the other emulators.
I know that the programmers put a lot of effort into the programs, not to mention a lot of sparetime. But it would be a real pity if this will be the final version of this great emulator. So rlyeh, mad pros to you and please finish this excellent emulator. =)
Aditional info:
- "Donkey Kong" runs good and fine but it saves only after the mini bosses, not the end bosses, which is kinda strange. Besides... if the game is in a GBC, it's not monochrome anymore. It was one of the first GB GBC hybrid games, but with fGB32 it's monochrome. "Zelda DX" refuses to run with "No Memory Enough" error (strange, worked for me once).
A feature I'd like to see:
SuperGameboy corners. "Donkey Kong", Zelda DX, Tetris DX, Pokemon and the later "Megaman" games had some nifty ones for example. =)
I was actually thinking (okay... actually it was while I playing "Donkey Kong" which was... uhm... yesterday) what happened to the Gameboy Emulators. Especially to those from rlyeh. So far this is the best GB emulation for GP32, everything works fine if we talk about monochrome games, but still this GB emu has some minor issues. But either I'm impatient or it seems to be discontinued.
Nah really. We can whine all the way, but VBA doesn't play any GB monochrome game, not to mention only a view GBC games (not even GBA!). The GPVGB looks nice but it's also just a test version (oh how do I love the zoom function of fGB32) and I don't want to talk about the other emulators.
I know that the programmers put a lot of effort into the programs, not to mention a lot of sparetime. But it would be a real pity if this will be the final version of this great emulator. So rlyeh, mad pros to you and please finish this excellent emulator. =)
Aditional info:
- "Donkey Kong" runs good and fine but it saves only after the mini bosses, not the end bosses, which is kinda strange. Besides... if the game is in a GBC, it's not monochrome anymore. It was one of the first GB GBC hybrid games, but with fGB32 it's monochrome. "Zelda DX" refuses to run with "No Memory Enough" error (strange, worked for me once).
A feature I'd like to see:
SuperGameboy corners. "Donkey Kong", Zelda DX, Tetris DX, Pokemon and the later "Megaman" games had some nifty ones for example. =)