Wally
I am a banana!
So I've got Mupen64Plus working on the Pyra with the GlideN64 Plugin, and games run successfully and are fast
Goldeneye, Banjo Kazooie, OOT and Mario 64 all seem to be full speed and working with audio.
There's a few things that need to be done before releasing this:
* Input - Done, commited Pyra controls to mupen64-input-sdl repo (We need to wait for the pyrainput-ctrl plugin to be updated)
* GUI - In progress of compiling m64py.. A little time consuming as pip3 is not supported on ARM platforms.. yet.
* DBP - Starting to be configured, need to move all the mupen config stuff into the DBP and structure it properly.
*Tidy up my script for compilation and then we'll be able to have regular builds
Goldeneye, Banjo Kazooie, OOT and Mario 64 all seem to be full speed and working with audio.
There's a few things that need to be done before releasing this:
* Input - Done, commited Pyra controls to mupen64-input-sdl repo (We need to wait for the pyrainput-ctrl plugin to be updated)
* GUI - In progress of compiling m64py.. A little time consuming as pip3 is not supported on ARM platforms.. yet.
* DBP - Starting to be configured, need to move all the mupen config stuff into the DBP and structure it properly.
*Tidy up my script for compilation and then we'll be able to have regular builds
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