The Castle Of Dr. Malvado.


frolik

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does this game run like a dog for anyone else? looks good and everything but seems to run at a very low frame rate... unplayable :(

in case you have no idea what I'm talking about it's a new fenix game get it here
 
Runs great for me, really smoothly.

very difficult to control though! Im assuming you put the .rte in gpsys and the malvado.prg in the root directory. (eg, the same layout as the downloaded file)?

at
 
atnotts posted on Jul 28 2004 at 12:21 PM said:
Runs great for me, really smoothly.

very difficult to control though! Im assuming you put the .rte in gpsys and the malvado.prg in the root directory. (eg, the same layout as the downloaded file)?

at
it run fines for me too , but it's really hard to control, it's like the little hero always "slide" or walk on ice ;p
 
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Yeah works fast for me. It's v. tricky though. It's the first of these fenis games I've tried. The graphics are great! As good as, if not better than the commercial games imo.

Is there a site with all these ports on?
 
atnotts posted on Jul 28 2004 at 12:21 PM said:
...and the malvado.prg in the root directory
malvado.prg = source code (in fenix)
Not needed to run the game in GP32.

Byes
 
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i dont get it



There was a fxe called malvaldo, and next to it, a folder called malvaldo.


What other file do u need?

There is none other
 
got it, I was using an older version of the fenix.rte file - works fine now. wow, see what you mean about the controls :huh:
 
Yeah would be great if there was a site somewhere.

Is it the case that with the runtime it will be possible to run any game written in the Fenix language?

Pinched this from the forum off flamingbird.com (the Fenix site).

Apologies to the user 'Dazzy' for the thievery!

'Oh and heres a rough translation of the lemme.txt document in the zip


Fenix Runtime For Gp32

This GP32 exe (FXI: FXE) may be renamed depending on the Fenix file (.DCB) to execute.

For example, if you want to load MIGAME.DCB, you have to make a folder like "GP:/GPMM/MIGAME where MIGAME.DCB is located and the rest of data that the DCB needs. Then we rename this one FXI.FXE to MIGAME.FXE and we send it to the folder GP:/GPMM

This version DOESN’T HAVE SUPPORT for subfolders, so all the info may stay in the same folder; like the example, all the data will be in the same folder "GP:/GPMM/MIGAME..." ah! Be cautious with the names, because the GP32 only supports 8:3 (8 for file name and 3 for the extension).'

They have a couple of games on the site, so with some fiddling I suppose they should be playable.

at
 
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