Gp2x Emulators: Are They Buggy?


Phil posted on Dec 25 2005 at 07:02 AM said:
Snes Emu crashes when you don't have sound on.

Which makes me a sad panda.

How do you turn sound on in the first place? Also as anyone been able to get Super Metriod or Dragon Ball Z: Hyper Dimension to work? If so, how? Final Fantasy III (Jap VI) runs like a dream on the Snes emu though i can say that!!!
 
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Bleeg posted on Dec 25 2005 at 10:25 PM said:
Press A instead of B to select the game.

Damn Bleeq thanx man it worked like a charm and now i got both super metroid and dbz hyper dimension to work!
 
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portcitypetino posted on Dec 25 2005 at 11:30 PM said:
Bleeg posted on Dec 25 2005 at 10:25 PM said:
Press A instead of B to select the game.

Damn Bleeq thanx man it worked like a charm and now i got both super metroid and dbz hyper dimension to work!
hyper dimension is an awesome game dude. I bought the original :D
 
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I was wondering if there is frameskip for the SNES emu... I was just wondering, because i think StarFox could be playable at Fs2 without sound (OC'd to 266 of course...)
 
FFNoir posted on Dec 26 2005 at 05:08 AM said:
I was wondering if there is frameskip for the SNES emu... I was just wondering, because i think StarFox could be playable at Fs2 without sound (OC'd to 266 of course...)
that reminds me to ask, how is superfx and C4 implemented (i need mmx3 and mmx4 :) )
 
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superfx seems pretty good... I mean you get decent framerate for such an early release of an EMU... Playable? Yes... Enjoyable? No... Snes2x crashes too often without sound...
 
i think the only emu with bugs (if you except speed and compatibility issues wich are normal for emus :D ) is the SNES one, with some crashes with sound, or some other less unexplained crashes, like why is it the only emu who can't handle the overcklocking speeds that every other program can accept?


misteryyyy
 
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