GP32 ZardozJones Blazer


Hooka

That Guy!
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Quote from ZardozJones
"Hi

If you wait a few weeks the first version of Blazer will be ready - this has a full 2d collision engine built in. In Blazer I've used 2d Line,Circle,Ellipse and Rectangle collision along with a modified verlett integrator - and it works a treat - stuff like sonic/mario are extremely easy to knock up within a few mins work. Keep watching"

I don't know how to get ahold of anyother way than posting here, but would like to ask if he is still working on Blazer or if it's another lost work.

Thanx
TJ Hooka
 
Hi

no Tragically I am unable to work on it at the moment :( - I'll post when I'm able to work on it again.
 
Hi here's a quick recap:

Looks like I'll be working on this after the 23rd Dec - current status is about 70% complete and it'll be supporting the following platforms : GP32,Tapwave,Smartphone,Pocket PC and PC (I'm also hoping to support PSP - but that'll only be decided once the damn thing is finalised).
 
Can sombody tell me more about Blazer and what it is and does. It sounds realy interesting but I've had a hard time finding information about it.
 
Digging up old news posts, blah. Well unfortunately that's the only real info out on Blazer, other than the fact it's guaranteed to be Damn Cool (coming from the creator of GPDivX, GPVGB, GPadvance and GenesisMu, among others).
 
Rico posted on Mar 2 2004 at 12:25 AM said:
(coming from the creator of GPDivX, GPVGB, GPadvance and GenesisMu, among others).
were any of this project's finished?
 
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