Gba Emu


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In the interview with the author of the emulator (read the excellent gamepark magazine) there is some "news" though.

The author believes the emulator can be full speed with a lot of work but it won't be full screen and it will be with the help of frameskip.
 
In the interview with the author of the emulator (read the excellent gamepark magazine) there is some "news" though.

The author believes the emulator can be full speed with a lot of work but it won't be full screen and it will be with the help of frameskip.
Yes that is a good news....

BTW I made a mistake while translating du to a lack of time...
it is not : I shoulg be enough but a little should be enough...
sorry about that

see you :lol:
 
shotaway posted on Mar 18 2004 at 05:04 PM said:
were all dead
2100 Population is Estimated at 11 Billion
Earths Carrying Capacity is 11 Billion
What the hell is a carrying capacity? Sounds like the time I heard someone ask how much heavier the world was now there are more people on it...

Oh and I look forward to more GBA news :) I made a game before the GBA was released called 'jumping jack' it did turn out to run on real hardware when the time came and it is super simple, it just uses 8x8 sprites and one BG layer, if anything would work first when sprites are supported it would be that, it checks nothing but the vbl when running.

-Craig

www.gbax.com
 
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actually carrying capacity isn't how many people we need to make to crush the earth under our weight, its how many people we need to start having food shortages, or water

isn't this the gba emu topic? ahh well
 
Doctor posted on Mar 18 2004 at 02:04 PM said:
actually carrying capacity isn't how many people we need to make to crush the earth under our weight, its how many people we need to start having food shortages, or water

isn't this the gba emu topic? ahh well
Actually, it's the shortage of food and water if we keep consuming the world as it is... if we kill most of china and make that PURE farming, that would make the capacity go up *as well as more time to reach it due to china is huge*

All you need is more food and such to increase the capacity. But hell, by 2100 we'd have moon bases of magical fruitness... or WW3 will cause contenants to collapse and the world only have 35 million people left, leaving 83.4% of the world underwater *instead of the current 70%*
 
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I don't quite know/remember if this was covered earlier (long thread), but is this method of emulating backward compatible? I.E. GB & GBC?

Its just that I don't guess they are ARM-based ;)

Not because we are in NEED of more GB/GBC-emulators - I was just wondering
 
Jr2swiss posted on Mar 18 2004 at 08:14 PM said:
Why are we in need of more gb and gbc emulators?

Btw: I hate pepsi and apple "computers".
maybe some of the current ones suck, i duno, it's confusing realy due to i duno which one to get

and whats with you keep repeating the hate for apple, just put it in your sig or somtin
 
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There's no reason why it shouldnt run GB and GBC games the modes themselves are probably compatable. And I'd rather have a GB/GBC emulator built on one for GBA because speed would be assured, the GPA emulator was rough and I dont think I've gotten any of the others to actually work yet.
 
I thought the GBA could play GBC/GB only because it had a z80 processor in it, which the GP32 doesn't have. If this emulator plays the games natively with the ARM processor it still won't make up for the fact that it doesn't have a z80
 
Efompor posted on Mar 19 2004 at 05:57 AM said:
I thought the GBA could play GBC/GB only because it had a z80 processor in it, which the GP32 doesn't have. If this emulator plays the games natively with the ARM processor it still won't make up for the fact that it doesn't have a z80
It was exactly something like that I was thinking... otherwise I guess the ARM-processor of the GBA would be emulating GB & GBC. And I don't think it does, since it is backwards compatible without any fuzz at all. It must include the same hardware as the earlier models.

I just think that if you were to make a GB or GBC emulator - this aproach would'nt be an option, since the GP doesn't have the same processor. You would have to go with normal emulation.

But as I said before, I don't request a GBC emulator... It just came to my attention that some people would think that you'll get a complete Gameboy emulator from this project, which would be unlikely without some sort of embedded "normal" emulation.

... I hope I'm not confusing to listen too.
 
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Ringo posted on Mar 19 2004 at 01:43 PM said:
But as I said before, I don't request a GBC emulator... It just came to my attention that some people would think that you'll get a complete Gameboy emulator from this project, which would be unlikely without some sort of embedded "normal" emulation.
The GBA cannot even play GBC roms on it unless they are on a cartidge. IE you cannot play GBC games who are on a flashcard, you can play GB roms however with an emulator but they are very slow.
 
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I would guess that the GBA has GB and GBC emulation built in. Probably coded by the big N themselves. I might be wrong but I believe the GB and GBC compatibility on the GBA is a bit iffy which is what led me to this conclusion.
 
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