GP32 Ok, I Know Some C++ Basics, What Else?


toxik

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I know some of the basics for c++ such as ifs, for loops and so on... but I have no I dea how to stucture the files needed to create a game! I do not know how to impliment images or make them move on screen. I know this has probably been posted to death but can someone recommend a good tuturial with EVERYTHING I need to know?

Also is there anywhere where I can get a dev environment that has been set up ready for use straight away? Like a fully working devkit advance for gp32?

Also should I concentrate on Windows for now then move onto GP32 later? It might make things easier, or not, you tell me!
 
I would like to use your sdk replacement but last time 2 get coding i used rico's tutorials + then when ever i wanted 2 code something copied all the starting code 2 set up the screen buffers are there any examples like this??? I liked the way the basic's were already setup ready 2 use letting me just code
 
mr. mirko, i went to your site, and only noticed packages for linux, and my linux machine happens to be down right now, are there any windows packages, or plans to make them? thanks.
 
Yeh I would also like to know if there will be any packages for windows mr.mirko?
 
Rico posted on Mar 4 2004 at 06:20 PM said:
Dunno if I should pin this.

http://www.thaworx.co.uk/ninja/

CHN's patches + devkitadv + example code already set up. Just extract and follow the attached instructions. Plus tutorials...
well i've been there, and the tutorial didn't work for me (creating GXB file), and the GeePee32.exe file was missing.
please see my related post
 
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