Recent content by apersonthinks

  1. apersonthinks

    Release Gambatte w/QT gui

    http://www.gamefaqs.com/gameboy/196831-bubble-ghost/reviews/review-132284
  2. apersonthinks

    A Fundraiser for a new N64 GPU plugin

    The GLES/Android port got funded.
  3. apersonthinks

    Release Mupen64Plus 2.2

    The problem is sdl_opengl.h includes GL/gl.h. Also, on Android SDL_VIDEO_OPENGL isn't defined. I got it to compile but it crashes when starting the video renderer.
  4. apersonthinks

    Release Mupen64Plus 2.2

    Odd. OGLExtensions.cpp requires <SDL_opengl.h> so it wont compile on Android. Or is it not needed? It's in the unix Makefile. Edit: found the main compile issue. SDL_VIDEO_OPENGL_ES2 is always defined so wherever that was checked, I added && !HAVE_GLES.
  5. apersonthinks

    Release Mupen64Plus 2.2

    I was afraid of that. Changed the link: http://s000.tinyupload.com/index.php?file_id=53464571536678571984
  6. apersonthinks

    Release Mupen64Plus 2.2

    I compiled an Android version with Arachnoid and the neon additions to the other plugins (had to switch to GCC 4.8 to get glide's ucode02.h and ucode08.h to compile): http://s000.tinyupload.com/index.php?file_id=53464571536678571984 GLES1.1 Rice isn't included as it requires GLshim Edit...
  7. apersonthinks

    Release Mupen64Plus 2.2

    For right nub c buttons, just use this and map the right joystick to buttons: http://repo.openpandora.org/?page=detail&app=qjoypad-001
  8. apersonthinks

    Release Mupen64Plus 2.2

    I stand corrected. Looks like the .eep and .mpk save files have to be deleted before it will work if coming from a non-fixed version.
  9. apersonthinks

    Release Mupen64Plus 2.2

    Still happens in the android version. Only fixed in the pc version apparently.
  10. apersonthinks

    Release Mupen64Plus 2.2

    May be helpful if you look around here: http://www.paulscode.com/forum/index.php We may have isolated where DK64 walks through walls and if this is true, it isn't in the assembly components :) Edit: Does DK64 even boot for the pandora version?
  11. apersonthinks

    Pandora HTML5, PHP, CSS and Javascript on Pandora

    Notepad++: "Notepad++ is written in C++ and uses pure Win32 API and STL which ensures a higher execution speed and smaller program size." Try this (its what notepad++ is based off of): http://repo.openpandora.org/?page=detail&app=scite
  12. apersonthinks

    Release Mupen64Plus 2.2

    Arachnoid and ricees1 w/frameskip enabled give me the best speed on my gc pandora. All others are too painfully slow (tested with banjo-kazooie and paper mario a bit), and I can't enable frameskip for glide (really needs it).
  13. apersonthinks

    Release PNDManager

    Segfaults when I try to update package list.
  14. apersonthinks

    Release Preview: Mupen64Plus 2.0 Video

    With perfect dark, I believe last time I tested it, it wasn't a dynarec or gfx plugin issue. It was an issue with the mupen64plus core or something, as it also froze using both of the interpreter types.
  15. apersonthinks

    Release Preview: Mupen64Plus 2.0 Video

    I believe he wants it as close to the original mupen64plus structure as possible.
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