Recent content by cyclone5uk

  1. cyclone5uk

    Finalburn Alpha?

    Great to hear! One suggestion - Could FBA automatically recognise whether a rom needs to be loaded from a zip or cache file? That would be easier than having to tell it which to load every time you play a rom.
  2. cyclone5uk

    Tv Out With Dingux ?

    Now that would be a holy grail. Playing Snes9x, Picodrive and Final Burn Alpha through the TV out – amazing! Is anyone actively working on this?
  3. cyclone5uk

    Finalburn Alpha?

    I Love this emulator – it plays Final Fight near perfect – a lot better than on MAME! However, I’m finding that Marvel Vs Capcom is very jerky. Quite a lot of freeze-ups in the animations. I haven’t tested a lot of CPS2 roms (Mainly been playing CPS1), so wasn’t sure if it was game specific or...
  4. cyclone5uk

    Fceu320 V0.1 - Fceux Port For Dingux

    Great to see the emulator on Dingux! I just hope that the gameplay lag gets fixed in subsequent releases. Also, the sound is a bit off - doesn’t sound quite right at the moment. All we need now is a Gameboy Advance emu for Dingux and then I’ll never have to bother with the native emus ever again!
  5. cyclone5uk

    Near Full Speed Snes Emulation!

    (Lucky you - My GP2X would never overclock above 250mhz!) Right now Snes9x on Dingux has no menus, so can't enable frame counter. Hopefully Snes9x will get updated shortly to inlcude menus, save states, volume control and fullscreen.
  6. cyclone5uk

    Picodrive 1.35

    Awesome! I put this on as soon as I got home from work - so glad you've put a volume control in there! Hopefully Snes9x will catch up soon (fullscreen, menus, save states, volume control).
  7. cyclone5uk

    Near Full Speed Snes Emulation!

    F-Zero's really smooth too.
  8. cyclone5uk

    Dingoo If I Was To Port A Megadrive Emulator To The Dingoo, Where Would I Sta

    I'd donate $10 as well - Picodrive is my favourite emualtor of all time and I'd love to have it on my Dingoo!
  9. cyclone5uk

    Near Full Speed Snes Emulation!

    I was always quite happy with how well the Snes was emulated on the GP2X. I remember people complaining about it not being full-speed – I used to just think “meh – a little slow down and some frame-skip is hardly that noticeable”. However, after taking ownership of a Dingoo and putting on...
  10. cyclone5uk

    Dingoo

    (My Dingoo arrived in the mail this morning – I’ve left it to charge while I’m at work. Thought I’d start posting here to make the day past a little faster!) The final versions of PSX4ALL on the GP2X were quite impressive. The main game I always tested was Castlevania: Symphony of the Night...
  11. cyclone5uk

    Pocketsnes 6.4.5

    Regarding button remaping for USB gamepads: Did this get added to 6.4.5 or not? (haven't been able to test it yet - I'm still at work)
  12. cyclone5uk

    Mame4all Gp2x 1.5

    I noticed that for Konami X-men, only the 2 player version works, not the 4 or 6 player versions. Also, it's still missing sound effects. Was this the same in previous releases I can't remember?
  13. cyclone5uk

    Mame4all Gp2x 1.5

    Any chance the music in Sega System 18 games will run a bit more smoothly in a future release? The gameplay seems fine now when you clock up to near 250mhz, but the music still lags behind.
  14. cyclone5uk

    Snes Custom Controls ( Pocketsnes )

    I'm glad this thread is getting some attention - hopefully it proves how many people really care about correct button mapping for their USB controllers! Roll on version 6.4.5!
  15. cyclone5uk

    Snes Custom Controls ( Pocketsnes )

    Fantastic!!! I love playing my GP2X through the cradle on my TV, but it has always frustrated me that unlike Picodrive and GPFCE I couldn't set the buttons correctly on my USB SNES controller in Pocketsnes. I can't wait for version 6.4.5 now.
Back
Top