Recent content by danlorimer

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    Problems Drawing Images

    Ok, I have given up on png's for now, bitmaps will have to do.... My windows exe is showing me the bmp images like I ask, but my gp2x app just shows me a lovely pink screen (I fill bg as pink so I know that it working). I have linked all the librarys linked and am just plain confused now P.S...
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    Problems Drawing Images

    I just copied and pasted the linker statements from the GuyFawkes sdltest that you included with your Code::Blocks installer. I take it that they support png's as the test has one.....(?)
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    Problems Drawing Images

    The thing I even took the sdltest code to see if it was just my code, and that fails to work also (but it works in it's own project which I have blatantly copied from)
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    Problems Drawing Images

    I am using SDL_image, which apparently supports most 'standard' image formats (BMP, JPG, PNG, etc)
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    Calling On F200 Owners To Test A Touchscreen Writer App.

    I have had a quick "play" with it and I am blown away!! After hacking my way thru the touchscreen code I am amazed (and rather jealous tbh) that the filter algorithm work so well!! Good job, A+++ Yours, Dan ^^ P.S. Can't wait for further developments
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    Problems Drawing Images

    I have switched to Code:Blocks and everything has been going great. However, when I use the IMG_Load function my program goes schitzo!! For example: When I use a .png.... CODE img_temp = IMG_Load("Data/test.png"); if(img_temp == NULL) { printf("LoadTexture : %s\n", SDL_GetError()); }...
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    Beginner Having Problems

    The only problem with changing that define is that it is in sdl.h.... would this cause any problems with any other future projects?
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    Beginner Having Problems

    I have started using code blocks and it works^^ Unfortunately, I have to create a gp2x demo for a university project and the brief requires me to supply a solution file for MS VS2005 ; ; Sucks so so bad :angry:
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    Testing Wanted For A New Gp2x F200 Game

    The only thing I don't like about the game is the time limit. Half way thru a really good level it automatically quits.... why!?!?! Aside from that, awesome game, best use of the touch screen so far for sure!!!
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    Beginner Having Problems

    After lots of heartache I finally found a really old topic about how to set it all up, so no biggy, thanks to all who contributed to that^^ I have my gp2x code compiling well(no .gpe tho =$), but my win32 version has the following error: CODE c:\devkitpro\devkitgp2x\include\sdl\sdl.h(111) ...
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    F-200: 4gb Sd Vs Sdhc ?

    I got a own brand 4GB SD-HC card from play.com and it works great with my F-200. TBH, it's the only thing I have working on it... still quite a n00blet with the GP2X^^
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