Ok, so since 6.5.0 now has working save states, I believe my problem has been fixed. Thank you Akabei and erico for the assistance. For anyone looking at this the problem is older sd cards may have this issue.
UPDATE So I found out that my files were messed up during transfer and I just recopied my files on the old sd card again and that did the trick. However, im still trying to figure out the ini issue for drpocketsnes 7
Did you edit the ini files included in the zip file?
What version of firmware are you using?
Ok. I went out and bought a new sd card and now the save states work perfectly fine. However, I cannot get the caanoo to recognize any of my ini files as none of my emulators show up under games. I...
Ok, so I went into 7.2.0. and the save state issue is still there. Also, it seems to delete the states when I exit out of the program. To add, I cant even get the ini to work even though i'm doing it correctly. Is there something wrong with my Caanoo?
I tried linking it to the fast version with pocketsnes_fast.ini but it didn't work. I also tried launching it from explorer but my system just completely froze. I would like to upgrade to 7.2. but the one on openhandhelds is completely different from the 6.5.0. build and the .gpe files...
I recently started to use save states for a specific game which is Super Castlevania 4 if it matters. However, whenever I save a state and load it, the game resumes as if I didn't do anything. I've tried putting SRAM on auto but that didn't work either. Thanks for any help.
I tried that ini and it didnt work, i guess 2.6 is the latest version for the caanoo. But i have another question, im trying to run splatter house, its pretty slow and i was wondering what settings might fix that. Haunted Castle runs flawlessly so i would imagine why not this
I wanted to play haunted castle on my caanoo, but a message comes up telling me that i need to acknowledge something and to type "OK' obviously i cant do that, any ideas?
It seems that in puzzle bobble if anything is going on in the background (moving sky), there's a little slowdown, not a big deal considering what kind of game it is.