Recent content by FrodeSolheim

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    Amiga FS-UAE Game Emulator

    The slowest computer I've got has an Intel Atom 270 CPU @1.6Ghz. An unscientific benchmark says that this CPU can run the emulation at about 70 fps (A500, at low accuracy level). With some sacrifices (accept some tearing, copy less frame data, etc, some more fps would be possible). Of course...
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    Amiga FS-UAE Game Emulator

    Well, 14 years ago (or something), UAE ran fine on my 200 Mhz Pentium. UAE, and WinUAE which FS-UAE is based on, has been developed further since then, and has now higher compatibility (better emulation) at the expense of performance. Which makes senses, since computers get faster and faster...
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    Amiga FS-UAE Game Emulator

    Well, the Pandora looks sweet, and if I was convinced it would be fast enough, sure. It would make a *very* nice portable Amiga. But as I said, I have doubts about the performance (too bad it doesn't have a dual-core 1.5 Ghz ARM processor, or something ;-)).
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    Amiga FS-UAE Game Emulator

    Yes, and yes (read it yesterday), and you can copy ALIGN_POINTER_TO32 from machdep/x86/maccess.h to machdep/arm/maccess.h. You won't be able to fully compile and run FS-UAE as is, by the way. For instance, the wikipedia entry says that the hardware is OpenGL ES 2.0 compatible. FS-UAE uses...
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    Amiga FS-UAE Game Emulator

    Yes I am, and the site showed up on the referrals list, so I checked it out of curiosity :) . Haven't got a Pandora though.
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    Amiga FS-UAE Game Emulator

    I recommend using the 1.1.9 source instead. __ARM_EABI__ is automatically defined by GCC, if appropriate for the platform. I don't know if it is for Pandora though...
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    Amiga FS-UAE Game Emulator

    What version are you trying to compile? Recent 1.1.x versions have added arm-compatible header file for memory access, enabled automatically if __ARM_EABI__ is defined.
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