I don't know if this is know or not but I'm still getting random freeze on pokemon HG after updating to the last version! The freeze happens after 1 hour of playing (or so) which is not bad ;-)
At least this is not blocking as you can reload the last savegame!
So just an advice for other...
I worked on mupen64plus-ae and I must say that this emu is one of the best android emu I've seen in terms of user interface! Great work guys!
If I had to make a comment, I'd love to see an option for screen orientation in order to choose reverse landscape instead of landscape as default. The...
Dude I thought this was already done on the pandora port!! My GLES plugin isn't going to work if there's no EGL Context!
Ok this is happening because you're using an older builder version you'll need at least gcc4.6
Anyway here's a quick (and ugly) fix:
Look for the following code in...
Ok I think I unsderstand what's happening, here's the include in gfx_opengl.h:
#if defined (SDL_BACKEND) && !defined(__amigaos4__)
#include <SDL\SDL_opengl.h>
#undef ARRAYSIZE
#else
#ifndef USE_GLES
#include <GL/gl.h>
#include <GL/glu.h>
#else
#include <GLES/gl.h>
#include...
If its trying to compile using glFrustumf and glOrthof I assumed that you have already set the USE_OPENGL and USE_GLES flags in your config.mk. Make sure that the GLES library is properly installed on your PC it seems that it's not pointing on the GLES\gl.h
Hi guys I ported the actual myst3 plugin to gles1. Maybe you guys should try it on the pandora and tell me if it works!
All informations and sources can be found here:
http://forums.residualvm.org/viewtopic.php?t=61&postdays=0&postorder=asc&start=30
Also I started porting the opengl plugin...