Recent content by gretar

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    Release Pcsx-Rearmed

    Kinda fit '2-trick pony' category - psx pc gets lot less activity. Easy to work quietly. If N64 gets comatose for long time, maybe~ (seems kinda lukewarm - hot lots time). Don't think could add to n64 (pnd/win) discussion though. Seems so~ different from psx. :( Even extra psx contributions...
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    Release Pcsx-Rearmed

    (s) Thanks for all the feedback. Me = certified unintelligent when it comes to dynarec design (entry bozo level). Slowly learning from everyone's writings and doings. :) Didn't know that. :oops: We use BIAS 1 (win32), so we have to use penalty cycles everywhere on RAM access + scratchpad...
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    Release Pcsx-Rearmed

    (s) http://pcsxr.codeplex.com/workitem/8874 - This will fix the Soul Reaver missing souls problem - GTE RTPS / RTPT Also in cdrom.c, you'll want a 'faster' version of the Ape Escape fix for Specter Land theme park psxDma3 1978 if( (cdr.pTransfer-cdr.Transfer) +...
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    Release Pcsx-Rearmed

    (s) Thanks. If there's an opening to pitch in a little, it's fun (and refreshing) to try. We took a look at ePSXe's dynarec some more. Don't know how this compares with Ari64 recompiler 1- They directly dynarec rewrote the memmap cycle penalties into custom x86. Little register usage in that...
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    Release Pcsx-Rearmed

    (s) You can check out some of pSX MAME source http://www.sendspace.com/file/krg717 Turns out pSXAuthor returns 'nothing' for an illegal memcard state (none) - basically a no-response timeout. Real hw may do this too then? He also does something called 'VAG Cache' (SPU2-X does this also)...
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    Release Pcsx-Rearmed

    If you validate Tenka / DW7 memcard hack on real hw, people will love you. Devs anyway. ;) (our work = guess stuff. so unreliable in many ways) (DW7 = $04/$08 flags) (sio.c) http://www.sendspace.com/file/pj2p97 If you need help understanding basics Guncon, please ask. Calibration is a pita...
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    Release Pcsx-Rearmed

    I think dev at ngemu solved this last year? cpu division by zero? pcsx devs don't seem interest in Lifeforce Tenka memcard fix (guy posted fix - hack works on custom svn build) - maybe gameshark cheat code can work around this bug...
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