Yeah I've been developing RPGs for awhile now. Heres a pic of my C++ SDL map editor I've been working on. :)
Yeah I made the tiles too, heres some more pixel art work I've done.
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I know some of you guru coders may not be very impressed...
As the topic suggests, can anyone link me to a tutorial that will explain how? I've found a few for VC++, would that also work for Dev-C++? I doubt it would...
Pfft. :P I thought the de site would be in German. ;) Oh well...
I got eveything to work on my emulator. I guess the next step is learning the GP32 functions. :) Then on to my own RPG projects.
Wow, very expensive. :P Oh well...
After compiling some of the examples and running them using...
geepee32 /bin whatever.bin /run
my geepee32 screen freezes I believe. Is there a way of copying and pasting the fxe files somewhere so I can load them in the emulator?
Its true, I don't have a GP32. I would like to order one, however. Could someone please tell me how expensive they are, and how I can order one? (I've never ordered anything online before...)
jcbnetwork: By the way, your tutorial is very nice. :D
Thanks for the tutorial! :)
Quick question... what is the GPMM folder it mentions in this line? "copy the file C:\Program Files\GP32ENV\utils\DumpFW.fxe into the GPMM folder on your SmartMedia Card"
I'm quite an experienced C++ programmer, (Mainly Allegro/SDL/OpenGL) and I've recently come accross this GP32 system. I'd like to start development for this system but I can't seem to find anything on this site that suggests how you do so. Its quite possible I missed something, in which case I...
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