I've downloaded the last SDL development libs for the DevkitGP2X and recompiled the game, changing some compiling preferences to reduce the binary size, and adding the -lmad to build agains libmad, which is required by the new SDL_mixer library.
Thanks for the comments.
The next version (which will be ported from the 1.1 PC version) will have statistics of your accuracy, and a up/down menu in the main window.
A new version of the GP2X port of Debian vs Pimientos has been released.
This is a minor revision, but very important for people having the 2.x firmware of the GP2X device, since this is the first version of the game supporting it.
These are the changes:
You can download the pack here...
Hello everyone!!
Here is the new version of the game.
For the people that does not know the game, here comes a little description:
The game concept is very easy to understand and to play. There are a lot of peppers (pimientos is the spanish word for peppers) that are flying by the sky, and...
Here is my first game for the GP2X. Is a conversion of a game that I made for Windows/Linux some months ago using SDL.
More info about the game, here: ( Idon't wan't to rewrite all, because my english is not versy good and i'm going to sleep)...
Yes, please, rebuild the library.
I have a finished game, but I can't compile it for the GP2x due to the problems with the SDL_ttf and the freetype libs.
Thank you very much.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.