Recent content by htdreams

  1. htdreams

    Grafx2 Art Program

    Hi! I'm afraid i'm very busy with work, with little time to hobby proyects (and drawing :-( ) so i couldn't check more than your advice about init resolution, but it doesn't load up, it also doesn't create any error messages so i plan writing a log file to catch the code that hangs the machine...
  2. htdreams

    Grafx2 Art Program

    Nice idea! i like it very much, it would be fast that way I've already have Code::Blocks and GPH SDK (windows version on WinXP) running and fully operational (several demos compiled and so on), i've downloaded last version from the grafx2 repository and also Aion's version This are my results...
  3. htdreams

    Grafx2 Art Program

    About mac programmers... sorry, i don't know anyone, my pals and myself work with delphi and c# And about the curve tool, with stylus you can't drag the curve to position it in the desired configuration, you pick curve start point, then curve end point and then a third point to set the curve...
  4. htdreams

    Grafx2 Art Program

    No, but you're not the first person who asks. I should probably add the function to the computer version, though N is already taken by default. The N key is usefull using a mouse or pointing device, with stylus it's best to have a key modifier for activating panning with click and drag with...
  5. htdreams

    Grafx2 Art Program

    Sweet! it seems keys are big enough to skip the sometimes buggy wiz cursor precission (do the canoo suffer from this too?) I know grafx2 since it's first steps, but by that time i was already used to work with layers, so i never got too hooked to it, i'm more a "graphics gale" guy (supperb...
  6. htdreams

    Grafx2 Art Program

    Wow! I'ven away from wiz for some time, but i'm very pleased to see an update to grafx2 port for wiz that really shines, good work and THANK YOU two :-D I'm a pixel artist who bought my wiz to use for pixel art (i've made a pixel editor in bennugd with layer support, but it runs slowly and...
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