Recent content by JamineBourne

  1. J

    Sdljava? And Fps Query

    Oh wow I did not know that, just found it now thanks.
  2. J

    Sdljava? And Fps Query

    And a very good reason to render in OGLES. However you need a cell phone emulator to run the games properly on a desktop. LWJGL just seems like the path of least resistance, assuming it gets ported to Pandora, which they make it seem like is possible at some point. However, I'm going to stay...
  3. J

    Sdljava? And Fps Query

    First off, I have a game in the makes: basically a really advanced asteriods with a fantasy setting, involving you, a truck-load of spells or modifiers or whatever, a bunch of weapons, and millions of saavy guards spawning out of forts coming to arrest you. And I'll throw in a map editor...
  4. J

    Space Rts

    Haha that's a pretty funky name, kind of obvious, but still good. I like it. Other Punny names: Pandoramonium in the Universe PoRTSable (lame pun of of portable, and maybe port) SuperNova StaRTS (another lame pun off of Star lol) Thats a Shipload of Units! As for the gameplay: There are...
  5. J

    Java: Where To Next?

    It looks like to really get a handle on SDL I need to learn C, as there doesn't seem to be too much information on the SDL binding for Java besides the javadocs on JSDL. The lazyfoo tutorials look promising once I've gotten some C implanted in the brain. B) But I also just came across this...
  6. J

    Java: Where To Next?

    Thanks for the advice, but a couple of quick questions in regards to SDL: 1.) Is it something that I "install" and then import it via a line of code to be used later? (I seriously doubt that though ;) ) 2.) Is it necessary for checking events like button presses and analog stick...
  7. J

    Java: Where To Next?

    After having a core functionality and understanding in general "programming", where do I go to next to work my way up to writing programs for the Pandora? About a year ago I posted a topic asking where to begin on learning how to program and I got a plethora of suggestions as to which language...
  8. J

    Let's Start Coding...?

    Thanks! I appreciate your feedback. There is a source code for the game, but I'm pretty sure that there's no Linux/SDL version. :( Mabye once I get some knowledge of programming, I might be able to make some kind of clone of it...
  9. J

    Let's Start Coding...?

    Hmm... Two opposite takes. I now understand that I should start low to build up, you know, something really simple like suggested. So should I skip this "basic" language entirely and head right on to C/Fenix? What are the ups and downs of C and Fenix? This doesn't deter me at all. In fact...
  10. J

    Let's Start Coding...?

    A while back, I put up a request for a game called "Blades of Exile" by Spiderweb Software, thinking that it would be worth getting a GP2X just to play this game in a moble manner. There were two sympathesizers and no takers. So I've decided that since nobody else will do it, I'll do it. The...
  11. J

    Our New Machine, Pandora

    I just had an idea (not saying that it's the greatest; I just want feedback). Could you physically replace the analog sticks with bigger versions of the "mouse ball" that's in a Blackberry Pearl? I don't know if that would be "better" or not, but think it might be more comfortable than analog...
  12. J

    Blades Of Exile?

    Would it be possible to port Blades of Exile to the GP2X? It's a 2d RPG. The source code can be found here at Spiderweb Software's website (the makers): http://www.spiderwebsoftware.com/blades/opensource.html
Back
Top