Just wondering some things about the cache issues involved with the psx4all project.
When cache is talked about with this emulator, is this in reference to the cache present in the ARM processor of the gp2x, or is it the cache involved with the MIPS psx processor being emulated?
If it's a MIPS...
"Once the alpha phase is complete, development enters the beta phase. Versions of the software, known as beta versions, are released to a limited audience outside of the company." from Wikipedia.
"Closed beta testing" in your sense is not beta testing. It's alpha testing. Closed beta implies...
so there's no current way to support *.mp4 files created in Nero Recode on the GP2X? I have a DLink media center that I use to connect to my TV and this is optimized when using Nero Recode encoded *.mp4 files. I'd like to be able to just transfer these to my gp2x instead of reencoding every time...
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