After my GP2x froze a couple of times I decided to take out my sd card and put something else one. Upon putting the card into my card reader it read it fine and everything was there. But when I tried to delete something I got an I/O error.
Also tried accessing the SD-Card from the GP2x usb...
Depending on what your using to code this might be useful.
http://www.surina.net/soundtouch/
It was just a quick search in google for a c++ sound pitch library. Hope it helps :)
I get the idea now. If I wasn't so lazy I might be tempted in attempting to make such a thing (that and being new to gp2x specific programming) :rolleyes:
Consider me stupid if I'm not understanding this correctly but your wanted a program where you can hover over the pixels and change the colour of them in some way? Like a paint program but limited to pixels?
It's just if that is the case it kinda sounds easy in my heads theory. If not tell me...
I love the GBA emulator. I was one of these fools who bought the GBA when it first came out and never upgraded to a lit screen so seeing some of my old games on the gp2x fully lit is very nice.
My favourite game has to be Golden Sun and although it runs quite slowly sometimes without sound I...
Not sure if this is the same question but I've been curious about this actually. Whether the gp2x supports 32bit colour or not, or if I have to stick with 16bit.
For something I read it automatically scales the colour down I think if it is higher than supported but I would prefer a definitive...
That had me for a while then I look carefully between the pitch fork ;)
Very fun game nickspoon. Loved the later levels, made my head spin a bit though :P
I was going to suggest VirtualDub which I always use then found out it isn't Mac compatible. But apparently this, which is similar to VirtualDub is
http://en.wikipedia.org/wiki/Avidemux