by any chance are these the files your looking for??
http://svn.gp2x.com/gp2x/tag/kernel/2.1.x/.../char/dualcpu.c
http://svn.gp2x.com/gp2x/tag/kernel/2.1.x/.../char/dualcpu.h
Just to note, a good game for testing is Payback for GBA as it crashes ALOT and when it does run it runs at what appears to be 0.1 fps (VERY VERY SLOWLY, like one frame every 10 seconds IF that).
zodttd: i read you have used armwrestler too test your dynarec, my armwrestler reports a few opcode problems "AND BAD C, MOV BAD C and ORR BAD N Rd" are the only opcodes which have problems although the AND and MOV bugs are only flag issues the ORR bug seems a little more problematic as its...
what an awesome release, though there is one thing i'd like too know about.
How exactly do we go about finding idle loops in slow roms just for the added speed boost it may provide?
is it just me or is the source code missing control.h, it looks like the video code is trying to load video with a certain codec version, not sure exactly which version though
This version beats the hell out of the first beta but its not particularly dial up friendly :(
I like the idea of making this into say a boat racing game etc
Unfathomable Depths, I'll take a pint of whatever i'm given :P
EDIT: another think I'd love to see is a Handbrake button which would...
I meant that it looks like INLINE wasnt defined and if he removed it, it should compile.
You could just replace that INLINE with a lowercase inline which should do the same thing
Yes i know sound slows down the emulation quite a bit, not sure exactly how i can optimize that yet, and there is three graphics modes one of which is full screen
I released the first version of my Watara Supervision Emulator Potator2x
It emulates the system just like the PC version with a few improves here and there, such as savestates. This port includes the usual things such as sound, a menu and a file selector to make things easy.
Download...
Yay! in the credits :P
Anyway I've tested your update and its nice to see the card racing around the track and i notice that the only collisions are between your car and the other cars, as in the other cars can go right through each other and one more thing is if you stop in front of all of the...