Recent content by Oliver

  1. O

    Doom3 Source Code Released (GPL licensed)

    Yes this would be a useful tool, unfortunately the old pre-AMD versions don't work (errors when running any program including the included samples) and of course AMD's versions only work on AMD drivers (and thus only AMD hardware.) I actually wouldn't mind having a desktop PC at home with an...
  2. O

    Doom3 Source Code Released (GPL licensed)

    Indeed you're absolutely correct. I performed some preliminary profiling with oprofile on testmaps/test_box with an optimized release build and the CPU was sitting around 80% idle. Obviously the CPU will be doing more work when rendering complex single player game maps with dynamic surfaces...
  3. O

    Doom3 Source Code Released (GPL licensed)

    I'm fairly confident performance can be improved quite a lot; the Doom 3 code base is designed and optimized for x86, but the SIMD code is very modular, so it'd be fairly easy to add a new SIMD_Neon.cpp (for ARM NEON.) The real work then becomes writing new versions the "hot" functions in NEON...
  4. O

    Doom3 Source Code Released (GPL licensed)

    I quickly wrote an N900 branch but the performance has been quite poor. I have not analyzed the possible problems, but I have my suspicions. I am interested in OpenPandora as a platform, but not quite enough to spend ~400 EUR for the hardware. It'd be a lovely incentive to receive a device in...
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