I didn't see that note at the bottom originally. Hopefully through my compliance this personal issue will no longer be the case. To answer why I packaged things the way I did, on Android the UI is in Java and was originally written by Yongzh. Yong requested I keep his UI framework closed source...
Hi!
I'll look into Ridge Racer Type 4 slowdown. I wonder if you use the Root Counter Fix in the Game Fixes options if it helps or changes performance any.
Also interested in getting Tekken 2 up and running.
Road Rash is a great game! I was happy when this one started working. ;)
Micro...
Hi all,
I recently got a message from EvilDragon kindly asking for an updated psx4pandora. So today I present a new build, psx4pandora 1.0b5. This is a preview release as I did this very quickly and I'm not sure how well it will be received.
Download the PND here...
neogramps: There's an Abes Odysee fix in the menu's graphic options. :)
Crash Team Racing issue will be looked into.
R-Type Delta works for me. Make sure you have frameskip set to 0/1 (off). Are you using PAL or NTSC?
Thanks,
ZodTTD
Heh yeah. A global and game specific config file can be made for key mappings, and other settings.
Now that the emulator is running well enough, I feel more comfortable getting UI work done as well.
Btw, I'm loving the videos!
DaveC: Subchannel data and CDDA isn't supported...yet. It's coming very soon. :)
I will also be cleaning up the UI a bit until Tinnus gives it a complete overhaul (heh! whipcrack!).
How should the Pandora button handle the exiting of the app? Should it prompt?
Thanks!
Hi again,
New release. psx4pandora v1.0b4 (Beta 4) contains the following changes:
- Many more games now compatible. Much better timings. This may reduce performance, but makes many more games work properly too!
- PSX-PSP EBOOT formatted ISO's now supported thanks to Tinnus. Both compressed and...
Working on a more compatible release with EBOOT support as well.
Wanted to second the recommendation of the CDRDAO method mentioned by Prometheus! I personally use cdrdao and, when running Windows, the XDuplicator GUI.
I noticed something odd. When overclocking to 650MHz my Pandora slows down to less than speeds of 600MHz. But when I overclock to 700 or 750MHz it's normal again.
Na-Noo: Checking it out! :)
Mutilator: That's a weird bug. Not sure why a higher framerate would affect MGS like that.
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