You sure about that?
I would have thought that it would be based on the locale of the pc the person is using to format it for that region.
If not, then thats sloppy of them.
To add my 2 cents, I'm with you milkshake. Internal, or filenames I would use YYYYMMDD but are different to what I would...
Cool Gurso, just wasn't sure as I hadn't read the thread, and never had/or will have time to at moment. (hopefully it never sounded rude :) )
I've already updated the media thread linking to this thread and his article.
I think sometimes people gets hung up on processor speeds, or even the power of the console.
Thinking it equates to what can or can't be done.
Something like the Saturn which is an older console, less powerful, but the architecture is what makes it so hard to emulate.
Architecture being what...
It seems the memory is asynchronous going by what Exo says, so that doesn't seem like it would explain why some people are getting faster speed in PSX4Pandora at a lower frequency.
Mali, it seems that PSX4Pandora is more demanding on the system (or part of it) than Mupen64, so the overclocks...
@jasay and Caine
I should search for the other times this has come up.
But anyway, storing and internal representation I find to be different to the way people like to read it.
Out of curiosity is that how you would right the date on paper to hand to someone else to read?
Different demands, so not strange really.
Once we can change the voltage, may become stable at 880 for both (if not higher)
Be nice to find out at what speeds the multiplier changes at etc.
As there are reports that PSX4Pandora sometimes runs faster at say 600 than 650. Been speculated it...
Probably would be nice to give some info bit like the psx compatibility thread.
Just so we have an idea what it was overclocked to etc.
Be nice to check out a new vid of N64 so thanks, I'll do it when I get home tonight :D