Hi
I want to inform you that the first beta version of OpenMoHAA is available:
https://github.com/openmoh/openmohaa/releases/tag/v0.80.0
Pyra users can try to compile and run OpenMoHAA to check if the previous bugs exist in this version.
I don't have Pyra, so I can't check it.
Hi
It's a tidbit, but the most recent version of OpenMoHAA can be played on Macs with the M (and Intel) processors. This project already supports ARM processors, and it's one of them.
I don't know if it would be helpful for you to port OpenMoHAA to Pyra/Pandora.
Cowcat released OpenMoHAA for...
@ptitSeb @Farox
Hi
I want to inform you the new OpenMoHAA version has new debug options that were useful to sort out some issues on MorphOS with displaying static models:
https://github.com/openmoh/openmohaa/issues/332
https://github.com/openmoh/openmohaa/pull/365
I know there were some...
Hi
I want to inform you that OpenMoHAA 0.70.0-alpha is available for Linux, and the list of changes is below:
https://github.com/openmoh/openmohaa/releases/tag/v0.70.0
The most important change is the new sound system that uses OpenAL instead of SDL. I hope this game part will work on...
@ptitSeb
I booted Mandrake 7.2 to get more information about all these files on the system that can run this game. It looks like Boutell built three binary files for Exile 3 and one for the editor.
I can't check what libraries are used by two binary files because I have this weird error...
Hi
@Farox
I want to inform you that Brizzly27 found a missing file body_Red.jpg, from the commercial version of Halloween. It solves the issue with two errors that complain about missing files.
https://github.com/brizzly/Halloween3D/issues/20
Do you plan to update Halloween for Pyra?
Thank you for the answers.
@Farox
Can you check if the editor for this game works?
@ptitSeb
I know that a version of Windows was released in 1997.
I understand it can't be a part of a main branch in this project, but maybe you can create a new branch for 16-bit games.
I know it's tricky...
Thank you for the answers.
I didn't know it.
It's great to see original projects created by members of this community.
That's interesting.
Can box86 emulate libc5 on Pyra and OpenPandora?
Thank you for the answer.
I didn't know that @ptitSeb created this project, which is an interesting news for me,
It would be great if @ptitSeb could check it.
I suspect that some versions of libraries are incorrect for this game and are causing issues.
I must check what exact libraries are...
Thank you for the answers.
I have never used box86 on Linux, but I have some suggestions about this game.
Exile III works only on the Linux distribution with glibc 2.1. In this case, I used Mandrake 7.2 and Onthim used Red Hat 7 to play it.
Type in a terminal: exile3 because I think you are...
Thank you for the answer.
Yes, you have to download the demo version and run it.
https://www.spiderwebsoftware.com/exile3/linuxexile3.html
Later, you should check codes and generate keys for them.
Exile III: Ruined World: type exile3 in a terminal > click Register Copy (main menu)
Exile III...
Hi
In 2023, I was exchanging emails with Spiderweb Software bacause I wanted to buy Exile III: Ruined World. I found out that it is now freeware, but it requires a key. It was ported by Boutell.com, which was closed.
https://www.spiderwebsoftware.com/exile3/linuxexile3.html...
Thank you for the answer.
I encountered the issue with GCC, which existed only in a release mode, which was weird.
cmake .. -DCMAKE_BUILD_TYPE=Release
Interestingly, I didn't have this problem in debug mode:
cmake .. -DCMAKE_BUILD_TYPE=Debug -DDEBUG_DROP_ASSERT=1 -DDEBUG_MEMORY=1...
@ptitSeb
Hi
I know that Clang Is available for Pyra.
Can you tell me if Clang is actively maintained for OpenPandora?
I hope this decision doesn't make it more tricky to port OpenMoHAA to OpenPandora.
https://github.com/openmoh/openmohaa/issues/337
Hi
I want to inform you that Smallmodel keeps working on this project.
The most noticeable change is that you now see images before you load levels from the Load/Save section of the main menu. It works with quick saves (F5) and saves games created from the main menu.
@ptitSeb
Did you...
@ptitSeb
Smallmodel fixed the issue when OpenMoHAA can't load a level when you use saved a game from the main menu.
Can you check if it works on Pyra, too?
Thank you for the answer.
The project is quite advanced, but I know about one issue I didn't report.
You can encounter the issue with loading levels when you save a game from the main menu.
In this case, I press F5 to use a quick save, and then, OpenMoHAA loads a game in the correct place...
@ptitSeb
I hope you didn't encounter too many issues while porting OpenMoHAA to OpenPandora.
Smallmodel made some changes in OpenMoHAA, and you can now listen to music in the main menus and the singleplayer mode.
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