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    Even more to see here (now)

    Played Baldur's Gate through originally on my original xbox, bit didn't like the ending where , might give 2 another look sometime. Edit - fixed spoiler
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    Even more to see here (now)

    I don't use it everyday but it is still my travel console of choice. With such good psone emulation it means I finally get some time to play the likes of Final Fantasy VII. Almost completed it, will finish on this August's holiday!
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    Used-to-work GP32 BLU will not turn on. What to do?

    Removing the cpu is beyond my skills/equipment. I can manage low pin/low density surface mount only. However I have bought a working unit so I can start to compare signals and see if I can track down the issue. It would be nice to find out why so many of these units are failing (the cpu seems...
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    Where are the old folk of GP32?

    My gp32 was my favourite holiday device. It was unlit so played beautifully in bright sunlight. Unfortunately it is another victim of the BSOD (blank screen of death) I remember coding my spectrum emulator for it and being so happy to get it full speed at 48mhz. It took me back to the good old...
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    Used-to-work GP32 BLU will not turn on. What to do?

    Chinese seller cancelled order so ended up getting some compatible replacements locally. Bad news is it didn't fix the problem. Further investigation shows that while the S3C2400X01 is receiving both the 12mhz and 32khz clocks it isn't outputting an sclk (for the sram) or a vclk for the video...
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    Used-to-work GP32 BLU will not turn on. What to do?

    I've got the same issue, gp32 (non back lit) was working fine when I put it away but now doesn't work. Power light comes on but no display. I've checked the voltages and they seem OK and clock signals are being generated so I think the issue is with the eeprom that controls the initial boot...
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    Analyzing 4GB RAM

    Here you go then From twitter The case story - too long for twitter, so it's going to be a news post today or tomorrow. Also included: More news about 4GB. Stay tuned!
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    Analyzing 4GB RAM

    I'd definitely take 2gb now(ish) with a cpu that is still relevant for today's software rather than wait forever to get a 4gb unit with a cpu that is so out of date the additional is rather pointless.
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    That took a while...

    I think my pyra and spectrum next will both turn up on the same day in January. It will be a glorious day.
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    Hi I am trying to fulfil a request to port CSBwin to AROS and was hoping to get hold of the...

    Hi I am trying to fulfil a request to port CSBwin to AROS and was hoping to get hold of the Pandora source as it has the sdl mixer code. The link here http://www.dungeon-master.com/forum/viewtopic.php?f=46&t=28925 is broken, and while I know it wasn't you porting it you look like you had a copy...
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    CSBwin Source

    Hi I have ported CSBwin to AROS on a request but have no sound as it requires a specific library. I saw on the topic here http://www.dungeon-master.com/forum/viewtopic.php?f=46&t=28925 that the Pandora port had the sound routines mapped to SDL_MIXER but the links to the source no longer work...
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    You'll hate this post. And you'll love this post.

    Amazing. First time back on the forums properly since fatherhood two and a half years ago and it's amazing what is happening. Getting the itch for some new hardware :)
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    Release Final Burn Alpha ported to Pandora (FAQ in first post)

    Button mapping already exists on a game per game basis see this post http://boards.openpandora.org/topic/6543-final-burn-alpha-ported-to-pandora-faq-in-first-post/page-36#entry265974/URL] To make powerdrift playable change the analogue sensitivity in capex for that game, seem to remember...
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    Release Final Burn Alpha ported to Pandora (FAQ in first post)

    If you want to know whether a problem is with the port then check whether your roms work on the main version of FBA from www.barryharris.me.uk. If the rom doesn't work with that version then it is obviously not going to work on the Pandora port either, if it works on the PC version then let me...
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    Release Final Burn Alpha ported to Pandora (FAQ in first post)

    Reduction is framerate is most likely the message being output to the pnd.out file.  If it was an easy fix I would have done it by now, in my experience syncing the sound and video is the trickiest part of emulation (but then I've never tried to write a dynarec or NEON ASM graphics core). I...
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    Release Final Burn Alpha ported to Pandora (FAQ in first post)

    Ian J Create a folder called conf within fba-dave18 and then a folder called game within that,  This will solve the saving of configuration files, will fixed the scripts for future.  Been a long time since I deleted my appdata so this folder always existed for me.
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    Release Final Burn Alpha ported to Pandora (FAQ in first post)

    Ian J - New version in repo (build 3), which hopefully will fix your problem.  Bad file handling code + me accidentally leaving a copy of gamelist.cpx in the actual PND was the problem.  
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    Release Final Burn Alpha ported to Pandora (FAQ in first post)

    Ian J - Have managed to recreate your issue - will get it fixed.
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    Release Final Burn Alpha ported to Pandora (FAQ in first post)

    Ian J - Would like to resolve issue but I simply cannot recreate it.
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    Release Final Burn Alpha ported to Pandora (FAQ in first post)

    Ian J, how many roms do you have? Maybe it is a memory allocation issue.
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