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  1. A

    Sound Delays :s

    A bit of searching has informed me that the GP2X can get temperamental with SDL_Mixer if the audio specs aren't set up properly. Now, this is pedantic but i'm writing a shooting game and currently there's about a 500ms delay between pushing the button and the 'fire' sound playing. This is...
  2. A

    Sdl_ttf Oddities

    Anyone ever had any issues with this? I recently added SDL_TTF to a project I'm working on and rather oddly the text string flashes from the colour I define to black but only when it's overlayed on a sprite. When I just render it to an SDL render screen it seems fine. SDL_Color...
  3. A

    Devc++ "all In One" Does Not A Lot?

    Ok, so I'm absolutely rubbish at Linux and am a total VS2005 fanboi. After failing horribly to get VS setup for .gpe compiling (yes, I tried the Wiki several times) I gave up and tried to use the DevC++ 'starter kit' in the official SDK. Because it's got really nice switching between win/gp2x...
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