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  1. B

    Uae4all Gp2x V0.6.4

    I don't know which option you mean, can you please describe closer needed steps ?
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    Uae4all Gp2x V0.6.4

    when I try to load some games "insert workbench 1.3" image appears. is there any way to play these games ? should I download from somewhere workbench 1.3 disk image(s) ?
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    Uae4all Gp2x V0.6.4

    How do you exit the buy-new-weapon console ? I can't figure it out. thanks
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    Uae4all Gp2x V0.6.4

    has anyone working Worms ? I have just black screen - fw 2.1, uae 0.64, Kickstart 1.3 (34.5) (A500-A2500-A3000-CDTV) (Commodore-Cloanto) (1987) [o] [h].rom
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    Uae4all News

    How do I save progress in games ? Are save states in uae4all ? For example how do I save game in Cannon Fodder (great game) ?
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    Pond2x

    dik, :D
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    Pond2x

    Vidis, nad tym som ani nepremyslal ci vysli nejake slovenske (ceske) hry na gp2x (resp. o nich neviem, ja som Slovak)
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    Pond2x

    Pond2X is my first game for GP2X, it is Toppler (Perestroika)-style game, I hope you'll like it. :D screenshots : http://student.fiit.stuba.sk/~kajan04/Pond2X/001.JPG http://student.fiit.stuba.sk/~kajan04/Pond2X/002.JPG http://student.fiit.stuba.sk/~kajan04/Pond2X/003.JPG download ...
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    Writing To File Problem

    with "sync()" it works great, thanks
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    Writing To File Problem

    the file location is /mnt/sd/Games/Pond2X/data.dat and HISCORE_PATH is defined as #define HISCORE_PATH "data.dat" (data.dat is in the same directory as Pond2X.gpe) Looks like buffer problem to me
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    Writing To File Problem

    I am making a simple game - I have vector of structures and I want to write values to simple text file. end of my code : ofstream fout; ... ... fout.open(HISCORE_PATH); for (int i = 0; i<=9; i++) { fout<<hiscore[i].score<<endl; fout<<hiscore[i].name<<endl; }...
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    Problem With Sdl_gfx

    I already have compiled dll for windows and it is working but I need compiled library for arm (I think) Is anywhere complete toolchain for gp2x developers WITH SDL_GFX ?!
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    Problem With Sdl_gfx

    I'm trying to compile simple program for GP2X - I'm using GP2XSDK in Windows with DevCpp This program only draws 2 lines (with SDL+SDL-gfx), waits few seconds and finishes. #include <stdio.h> #include <stdlib.h> #include <iostream> #include <cstring> using namespace std; #include "SDL\SDL.h"...
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