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  1. M

    GP32 math.h

    I know guys - yet another math thread - I've read up the forums found by searching for math.h and made sure I have linked in -lm, #include <math.h>, removed the -fshort-double switch. But i still get the following when linking...
  2. M

    GP32 new operator

    No C vs C++ arguments please ;) Has anyone attempted using C++ classes on the gp32? I've implemented my GBA framework quite successfully (which in fact is about 4.74 times better than it could be on the gba ;) ). But, when attempting to use the new operator, I either get "undefined reference"...
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    GP32 GP32 Technical Specification

    Must exist somewhere, but darned if I can find it. Surely GamePark released one? Even tried samsung for spec's one cpu, and the page is not available. I'm talking proper dev doc's here, DMA, register info, display format etc. I already have the gpsdk doc's, but need more... I don't suppose...
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    GP32 DMA Anyone?

    Is there one? If so, how do you get at it? Can't "seem" to find any ref's in the gpsdk. GeePee32 makes reference to one in the Memory Editor. Or am I missing the obvious here? :unsure:
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    GP32 MSVC GP32 Workspace

    After plenty of swearing... Mak Software visit the GP32 section, where those lucky(?) enough to own MSVC can now get their sticky paws onto a nice Workspace to develop GP32 stuff. Rico - I have made free with a link to your devkitadv tut, hope you don't mind. I couldn't believe how easy your...
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