Hi,
Yes, exactly. I added some debug message to see which buttons is pressed, something like that:
CODE
for (i = 0; i < 32; i++) {
if((joy_map[num][JOY_BUTTON1 + i] != -1) && joy_getbutton(i, joys[num])) {
msg_printf("Button nr: %d pressed\n", i)...
Hi,
when I tried cps2emu I noticed that one of my usb joypads doesn't work as expected. The start button had no effect. After some debugging I found out that the joypad (10 Buttons), is sending a pressed button 12 event. After I've changed emumain.c to poll just 10 instead of 32 buttons...