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    Dark Light Battles Sdl2x

    Hello, It's releasing time! The game is done. Grab it from the archive: http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,29,2457 Please report any bugs. I'm currently not aware of any. :P Have fun. :) Edit: Might add that the binaries is in the "built" folder. :P And a BIG thank you...
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    Almost Done, Still One Little Issue

    Hello fellow GP2X developers! :) It's near a release for my little project. Here's a pretty picture of it: Still got one little problem. Sometimes the screen flickers. Must be when I call SDL_Flip but I'm not certain. It does this at irregular intervals, sometimes not at all. Haven't seen...
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    GP2X Code::blocks Bundle And Allegro

    Hi, I'm near the finish line for my little port of an Allegro game to SDL and GP2X. Now I'm wondering if Allegro (using the anti-black-screen-patch) is possible to add to the Code::Blocks+devkit2X bundle? I think all I need to do, if I have to do it myself, is to put the Allegro headers and .a...
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    Sdl Sound Lag

    Hi, I'm finally getting into GP2X development. As my first game, I decided to steal borrow someone elses code. (With the original developers permission) Problem is that it was written in Allegro, and I only had SDL up and running. So I rewrote parts of it and now have a fully functional version...
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    My Allegro Adventures

    Hi all, While I'm waiting for my GP2X to arrive I figured I could just as well get a toolchain up and running. I think I have Allegro up and running. I can compile it using devkitGP2X and I don't get any compile or linker errors, but does it work? I have to wait some more days to find out. But...
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