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    Problems Drawing Images

    I have switched to Code:Blocks and everything has been going great. However, when I use the IMG_Load function my program goes schitzo!! For example: When I use a .png.... CODE img_temp = IMG_Load("Data/test.png"); if(img_temp == NULL) { printf("LoadTexture : %s\n", SDL_GetError()); }...
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    Beginner Having Problems

    After lots of heartache I finally found a really old topic about how to set it all up, so no biggy, thanks to all who contributed to that^^ I have my gp2x code compiling well(no .gpe tho =$), but my win32 version has the following error: CODE c:\devkitpro\devkitgp2x\include\sdl\sdl.h(111) ...
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