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  1. J

    Beta Nail''''''''s Adventure Wip

    Thanks for your interest! I`ve had some problems in my real life and I couldn`t get any work done, but now I`m back to work I`ve decided I need to rewrite some parts of the code in order to implement most of the features you recently suggested; so it`ll take me some time. However, once I have...
  2. J

    Interested In Being A Game Programmer...

    :( :( :( :( not bad ideas... ... not bad at all... :unsure:
  3. J

    Interested In Being A Game Programmer...

    @Gonzo: yes; I'm currently using the new sprites, but I forgot to upload them and just uploaded the old ones. Vr training style looks really good. I'll see what I can do @gruso: about more detailed-exploding-heads it's something I plan to eventually add along with the blood as a really simple...
  4. J

    Interested In Being A Game Programmer...

    Thanks for the feedback!! I`ve been quite busy this weekend with exams; but i`ll soon finish the harpoon and improve the AI. Then I'll upload another alpha. Then i`ll add some new things to the map; like buttons an doors and so on Later I will add blood and make a complete level. :D
  5. J

    Beta Nail''''''''s Adventure Wip

    You must replace a line in the makefile: CFLAGS = `sdl-config --cflags` -Wall -pedantic should be CFLAGS = `sdl-config --cflags` -Wall I`m sorry :D
  6. J

    Beta Nail''''''''s Adventure Wip

    @ hells_dark do you have the same problems on any other game? And with the windows version? Thanks Qtpandora for your tip. I had to do it when compiling for windows but I forgot to say it. On my linux machine works either way, it may have something to do with sdl version. @adamorjames thanks...
  7. J

    Beta Nail''''''''s Adventure Wip

    @hells_dark Don't know why it keeps happening; as I`m using the same version as you; you aren`t using the numpad keys, are you? It`s the only thing I can think about... @clippa: thank you very much! When I get to something playable I'll do what you say @Username in order to compile in linux...
  8. J

    Zomb''d Development Page.

    Looking great! It works perfecly under wine with no modifications for those ones who don`t have windows. What libraries are you using in order to scale things? Are you eventually going to release the sources? Keep up the good work!! :D
  9. J

    Zomb''d Development Page.

    :D :D Thanks!
  10. J

    Beta Nail''''''''s Adventure Wip

    @cb88 I know about the double free, but I haven`t found where is the error yet; It may take me some time to fix it. I know the harpoon isn't working ok when aiming up; but I was in a hurry. By the time I upload the windows version it'll be fixed :D About the controls, I don't know how i'll...
  11. J

    Beta Nail''''''''s Adventure Wip

    Well; as I said i uploaded something this weekend It is not as finished as I`d like to; but I don`t know if i`ll be able to post anything until Monday and I wanted you to know I`m still working on this. There is no windows build yet as I haven`t it installed on my computer; but I`ll soon set up...
  12. J

    Beta Nail''''''''s Adventure Wip

    @Butterman: Oh, if you did so it would be really cool; as you see the format is pretty simle and i`ll eventually change it but if you did the gui-related things it would be enough. What toolkit are you going to use? Win32 Gtk qt... A map editor is something this game really needs! I have never...
  13. J

    Beta Nail''''''''s Adventure Wip

    By hand, actually; I planned to make a little level editor; but my to-do list is huge :D
  14. J

    Beta Nail''''''''s Adventure Wip

    wooooooo!!! Next thing in my to-do list right after the blood!!
  15. J

    Beta Nail''''''''s Adventure Wip

    yes; right now i have nearly fixed jumping; implemented a health bar(zelda-like hearts, really), added enemies who, when shot once only loose their helmet and when shot twice are dead; fixed some issues with bullets as well as letting them go in different directions, made enemies ones slower and...
  16. J

    Beta Nail''''''''s Adventure Wip

    Thank you all for the feedback! About the progress, i think that by the weekend I'll have fixed the jumping thing and implemented most if not all of gonzo's wish list as it is pretty straightforward, as well as added different enemies; who maybe must be shot twice in order to die, or maybe have...
  17. J

    Beta Nail''''''''s Adventure Wip

    Ok! I got acces to a computer with windows (my mom's :D ) and i ported the game Not the version in development, just the old one for compiling it under devCpp, apart from installing the libraries I had to do some tweaks to the code; like replacing 2uint" with "unsigned int" and "main()" with...
  18. J

    Beta Nail''''''''s Adventure Wip

    @hells dark: don't know why he can't shoot... it's weird; i check it in more computers @Mithrildor: Thanks for the feedback!! Yes i'll have to implement all of it; but I am right now working on a harpoon gun About the game it's not only developed by me; I did all de coding, but the artwork and...
  19. J

    Beta Nail''''''''s Adventure Wip

    Thank you very much for the reply I know jumping is not really ok; but i's now being fixed Great video, really funny; but, haven't you tried shooting? ;) you can choose weapons with 2 and 3 and shoot with the spacebar
  20. J

    Interested In Being A Game Programmer...

    ok, here it is: CODE http://www.gp32x.de/board/index.php?showtopic=46961 it's exactly the same version as the one in megaupload; I haven't changed anything to it
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