Only my 2nd post to forums (as far as I can remember - although avid, regular reader). Have ordered a few bits from you before and was always impressed...just like to comment that its nice to see people trying new things for the home-brew community ... will try and save up enough to support you...
Thank for all the sugestions, i left code for a day and went back to it - eventually tracking down the bug...ironically enough in a call to my own text functions (used for variable character width fonts); not sure why it suddenly started to show, looks like during tidying up all my comments i...
Yeh :( tried compilling an older 'hello world' project too - that works fine. Even tried removing a lot of code and bitmap arrays/etc to reduce size see if that solves it - no luck yet.
Hi, come across a very weird problem; not sure whats causing it - so wondered if anyone else come across a similar problem? Ive been working on a game in C, testing using GeePee32 and then on a real GP32. Everything working perfectly (devkitadv / GP32 Ide).. Then I added a title page function...
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