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    GP32 Cel-shading In Gp32

    Hi, I'm working in a cel-shading renderer for the gp32. It's almost done, but I'm having a problem when drawing the outlines. If anyone here knows about Opengl can be of a lot of help. To draw the border I render the same figure in black and with inverted culling. To determine the width of the...
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    GP32 Help Reading From Arrays

    A ver si algun programador caritativo me puede echar una mano, que me estoy volviendo loco con esto. I have a function that loads from the smc some complex structures, most of the time accesing byte by byte, so it wastes a lot of time. To avoid this, I'm trying to load in memory the entire...
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