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    GP2X Sdl Package Test Release

    # sdl-config --cflags -I/home/brendan/tmp/open2x_test/usr/include/SDL -D_REENTRANT ...is not ideal.
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    GP2X Open2x Sdl Anyone?

    I need a reasonably fresh (this side of new year at least) dump of the open2x-libs if anyone has it. CVS is down (as usual) and AFAIK its still the only way to get it. (The existing precompiled versions are too old).
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    Oldplay V0.95

    Ehm? The "known" core? UADE is built on UAE and uses UAEs core. And I have trac setup, do you mean that anyone should be able to report bugs? That will never happen... ADX is a possibility, losless; probably not (lossless are only good for archiving etc)
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    Oldplay V0.95

    Just noticed that the HOLD function is a bit iffy, will fix that. I will also add an option so that HOLD automatically turns off screen (not the other way around cause often you want keys but dont need screen). For v1.0 I want to add a few missing features (like Songseeking, saving/loading...
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    Oldplay V0.95

    New version 0.95 http://www.nightmode.org/oldplay/ Have focused on the player and not so much on formats this time. CHANGES HOLD and BLANK functions (Locks keys, turns off screen) Configurable GUI (via config file) Battery indicator Shuffle play CPU Scaling (diffrent CPU frequncies for...
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    Oldplay V0.8

    New version 0.95 http://www.nightmode.org/oldplay/ Have focused on the player and not so much on formats this time. CHANGES HOLD and BLANK functions (Locks keys, turns off screen) Configurable GUI (via config file) Battery indicator Shuffle play CPU Scaling (diffrent CPU frequncies for...
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    Oldplay 0.9

    USF, PSF and similar will likely be too much for the gp2x. Same goes for libsidplay2 (resid based) which I mention in the readme. However, if decide to focus on the PC-version I might look in to all of that. Or if someone else writes a plugin for it.
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    Oldplay 0.9

    Oops, my bad, it should be svn:// and not http://. Changed the info.
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    Oldplay 0.9

    Yeah, linux compiled versions almost never work. Here's how to get the source: http://www.nightmode.org/cgi-bin/trac.cgi/wiki/SourceCode EDIT: Just to clarify; it compiles fine under linux for me, I just meant that I didnt want to distribute a binary (compiled) version for linux since they...
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    Oldplay 0.9

    Just added a config-file (including margins and colors) so you can get the display more tvout friendly:
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    Oldplay 0.9

    GP32 - not from me at least. Blank screen, time remaining, repeated remove, add subsongs - should be easy features to add, goes on my list. The 'gap' thing - yes it happens to me too if I access the SD-card while playing, not otherwise. It seems the kernel steals enough CPU to cause stuttering...
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    Oldplay V0.8

    New version. Main Changes: MP3 playback SPC,NFS,GBS,GYM and VGM playback Playlist Better windows version http://www.nightmode.org/oldplay/
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    Oldplay 0.9

    New version. Main Changes: MP3 playback SPC,NFS,GBS,GYM and VGM playback Playlist Better windows version http://www.nightmode.org/oldplay/ (Note, these screenshots are a bit old)
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    Oldplay V0.8

    You can check progress and add comments on my trac-page at http://www.nightmode.org/cgi-bin/trac.cgi At this very moment you cant access source because I'm cleaning it up but it will be available soon (along with anonymous subversion access).
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    Oldplay V0.8

    Check the readme
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    Oldplay V0.8

    ...is crap, has none of the classic artists (like 4mat, jester, dizzy, groo, heatbeat to name a few). I think it depends on that its only has author-submitted modules. ill put up a pack of some favourite mods of mine later. EDIT: (here are some: http://www.nightmode.org/oldplay/mods.zip )
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    Oldplay V0.8

    ftp://ftp.modland.com has loads of mods. http://exotica.fix.no/tunes/unexotica/frames.html has all the amiga music you ever need :) http://www.hvsc.c64.org/ is the ultimate collection of C64-music. And go to http://www.zophar.net/music.html for Nintendo/Sega music.
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    Oldplay V0.8

    I would like to compile dynamically, since the plugin system supports it (I can do it on windows) but then I'd have to use the old GPH devkit with old gcc etc... yuk. If people want to pack the EXE, go ahead. I have 1GB card so the size of the exe is not that big a deal. I will however go...
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    Oldplay V0.8

    VGZ are GZ-compressed, uncompress and rename to .vgm and it works. I havent noticed any underruns like you say on anything but Amiga music lately - however I used to have a small hickup that would occur a while after a new file had been loaded earlier, but that went away with more buffering...
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    Oldplay V0.8

    SIDS are played using libsidplay1, which was easy to port. All module formats (like MOD, XM, IT and S3M) used libmodplug which has turned out to be a bit incompatible outside of windows - thats why for instance XM doesnt work on GP2X but does work in the windows version. Hopefully I can track...
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